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Small Bug - Drop off Points

Started by Sonic, September 08, 2006, 04:10:15 PM

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Sonic

Was playing an MPI with a friend the other day, while attacking the AI's base, I noticed that I could see the AI's drop off points. 

Screenshot
"Linux is user friendly...
...it's just very selective about who its friends are."

Raven

Hasn't it always done that? Like in all versions, if you point to the ground where an enemies nav beacon is, it will be labelled but invisible

squirrelof09

Yes, it has been like that, though, I select a unit and scroll around various places to find a nav. Most people place navs on their bay, so when I use that technique then I place a nav and send my units to attack there
fight till death our forums -> http://www.forums.bzfiend.com/index.php?

Sonic

I recall there being an attempt to fix it though, so I thought it was worth noting it was still doing this.
"Linux is user friendly...
...it's just very selective about who its friends are."