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pb3 is crashing my whole computer

Started by Razor Scout, November 19, 2007, 02:57:00 PM

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Razor Scout

hi im havin problems with my computer and pb3 for some reason. it will load the movie then when it gets passed that is flashes about a paragraph of green and white lettering then shuts down my whole computer. could someone help meh?

GreenHeart

In order to help we need more information.  Please post your system specifications & the entire contents of the battezone.log after this problem occurs.  Also try using the  "/nointro" (no quotes) flag to skip the movie.




Signature:
Many failures will take place in the process of attempting to achive your goal. It don't matter how many times you fail, Its how much you've learned each time since its apart of the learning process.

General BlackDragon

His log says:


DIAG|Main            |            maininit:523  |13:44:25|91     |Version Information Section
DIAG|Main            |            maininit:530  |13:44:25|91     |Session started Mon Nov 19 13:44:25 2007
DIAG|Main            |            maininit:533  |13:44:25|110    |CPU: Newer than Pentium III/730MHz model 8 L1:32K T:0 F:6 M:8 S:3 (SSE,MMX,TSC,FPU)
DIAG|Main            |            maininit:536  |13:44:25|110    |Executed by GAME\jenny on Windows NT v5.1 Service Pack 2 Build 2600
DIAG|Main            |            maininit:539  |13:44:25|110    |Compiled by Ikkoku\GSH on Win2000+SP2
DIAG|GLOBAL          |               setup:73   |13:44:25|154    |Drive type : Fixed
DIAG|GLOBAL          |               setup:143  |13:44:25|154    |Startup directory : C:\Program Files\Copy of Battlezone II
DIAG|GLOBAL          |                 vid:1008 |13:44:27|1718   |
DIAG|GLOBAL          |                 vid:1009 |13:44:27|1718   |dd: Primary Display Driver
DIAG|GLOBAL          |                 vid:1039 |13:44:45|20441  |mem dx:
DIAG|GLOBAL          |                 vid:3295 |13:44:45|20458  |tex mem:   total 98546687, free 93260523
DIAG|GLOBAL          |                 vid:3310 |13:44:45|20458  |frame mem: total 31437824, free 31394800
DIAG|GLOBAL          |                 vid:1050 |13:44:45|20458  |mem actual:
DIAG|GLOBAL          |                 vid:1052 |13:44:45|20458  |frame mem: total 33314800, free 33314800
DIAG|GLOBAL          |                 vid:1714 |13:44:46|20640  |d3d: * Direct3D HAL
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20645  |vidmode:      320x200 8  mem req 256000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20645  |vidmode:      320x240 8  mem req 307200
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20645  |vidmode:      400x300 8  mem req 480000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20645  |vidmode:      480x360 8  mem req 691200
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20645  |vidmode:      512x384 8  mem req 786432
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20645  |vidmode:      640x400 8  mem req 1024000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20645  |vidmode:      640x480 8  mem req 1228800
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20645  |vidmode:      720x480 8  mem req 1382400
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20645  |vidmode:      720x576 8  mem req 1658880
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20645  |vidmode:      800x600 8  mem req 1920000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20645  |vidmode:     1024x768 8  mem req 3145728
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20645  |vidmode:     1152x864 8  mem req 3981312
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20645  |vidmode:     1280x720 8  mem req 3686400
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20645  |vidmode:     1280x768 8  mem req 3932160
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20646  |vidmode:     1280x960 8  mem req 4915200
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20646  |vidmode:    1280x1024 8  mem req 5242880
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20646  |vidmode:     1600x900 8  mem req 5760000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20646  |vidmode:    1600x1024 8  mem req 6553600
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20646  |vidmode:    1600x1200 8  mem req 7680000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20646  |vidmode:    1920x1080 8  mem req 8294400
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20646  |vidmode:    1920x1200 8  mem req 9216000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20646  |vidmode:    1920x1440 8  mem req 11059200
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20646  |vidmode:    2048x1536 8  mem req 12582912
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20646  |vidmode:     320x200 16  mem req 384000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20646  |vidmode:     320x240 16  mem req 460800
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20646  |vidmode:     400x300 16  mem req 720000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20646  |vidmode:     480x360 16  mem req 1036800
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20646  |vidmode:     512x384 16  mem req 1179648
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20646  |vidmode:     640x400 16  mem req 1536000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20646  |vidmode: *   640x480 16  mem req 1843200
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20646  |vidmode: *   720x480 16  mem req 2073600
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20646  |vidmode: *   720x576 16  mem req 2488320
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20646  |vidmode: *   800x600 16  mem req 2880000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20646  |vidmode: *  1024x768 16  mem req 4718592
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20646  |vidmode: *  1152x864 16  mem req 5971968
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20646  |vidmode: *  1280x720 16  mem req 5529600
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20646  |vidmode: *  1280x768 16  mem req 5898240
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20646  |vidmode: *  1280x960 16  mem req 7372800
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20646  |vidmode: * 1280x1024 16  mem req 7864320
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20646  |vidmode: *  1600x900 16  mem req 8640000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20646  |vidmode: * 1600x1024 16  mem req 9830400
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20647  |vidmode: * 1600x1200 16  mem req 11520000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20647  |vidmode: * 1920x1080 16  mem req 12441600
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20647  |vidmode: * 1920x1200 16  mem req 13824000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20647  |vidmode: * 1920x1440 16  mem req 16588800
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20647  |vidmode: * 2048x1536 16  mem req 18874368
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20647  |vidmode:     320x200 32  mem req 640000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20647  |vidmode:     320x240 32  mem req 768000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20647  |vidmode:     400x300 32  mem req 1200000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20647  |vidmode:     480x360 32  mem req 1728000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20647  |vidmode:     512x384 32  mem req 1966080
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20647  |vidmode:     640x400 32  mem req 2560000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20647  |vidmode: *   640x480 32  mem req 3072000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20647  |vidmode: *   720x480 32  mem req 3456000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20647  |vidmode: *   720x576 32  mem req 4147200
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20647  |vidmode: *   800x600 32  mem req 4800000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20647  |vidmode: *  1024x768 32  mem req 7864320
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20647  |vidmode: *  1152x864 32  mem req 9953280
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20647  |vidmode: *  1280x720 32  mem req 9216000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20647  |vidmode: *  1280x768 32  mem req 9830400
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20647  |vidmode: *  1280x960 32  mem req 12288000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20647  |vidmode: * 1280x1024 32  mem req 13107200
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20647  |vidmode: *  1600x900 32  mem req 14400000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20647  |vidmode: * 1600x1024 32  mem req 16384000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20647  |vidmode: * 1600x1200 32  mem req 19200000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20647  |vidmode: * 1920x1080 32  mem req 20736000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20648  |vidmode: * 1920x1200 32  mem req 23040000
DIAG|GLOBAL          |                 vid:1461 |13:44:46|20648  |vidmode: * 1920x1440 32  mem req 27648000
DIAG|GLOBAL          |                 vid:1573 |13:44:46|20648  |vidmode: 800x600 32
DIAG|GLOBAL          |                 vid:1575 |13:44:46|20648  |vidmode: * Windowed : 800x600 32  mem req 4992000
DIAG|GLOBAL          |                 vid:1591 |13:44:46|20648  |Trying to use a shell screen size of 640 x 480
DIAG|GLOBAL          |                 vid:1661 |13:44:46|20648  |modes: game 640x480 16, shell 640x480 16, full 640x480 16
DIAG|GLOBAL          |                 vid:1367 |13:44:46|20651  |
DIAG|GLOBAL          |                 vid:1383 |13:44:46|21451  |dd driver: nv4_disp.dll : NVIDIA RIVA TNT2 Model 64/Model 64 Pro (Microsoft Corporation) : 0.0.0.0
DIAG|GLOBAL          |                 vid:1389 |13:44:46|21451  |dd device: 4318.45.0.21
DIAG|GLOBAL          |                 vid:2003 |13:44:48|23425  |D3D: VendorID = 4318, DeviceID = 45
DIAG|GLOBAL          |                 vid:2110 |13:44:48|23425  |caps:Gamma TripleBuffer Filter
DIAG|GLOBAL          |                 vid:1835 |13:44:48|23446  |zbuffer depth: 16
DIAG|GLOBAL          |                 vid:1835 |13:44:48|23446  |zbuffer depth: 24
DIAG|GLOBAL          |                 vid:1831 |13:44:48|23448  |zbuffer depth: 24 with 8 bit stencil buffer
DIAG|GLOBAL          |                 vid:2309 |13:44:48|23485  |d3d: supports 2 texture stages
DIAG|GLOBAL          |                 vid:2336 |13:44:48|23485  |d3d: supports agp texturing
DIAG|GLOBAL          |                 vid:2401 |13:44:48|23485  |d3d: max texture size 2048x2048
DIAG|GLOBAL          |                 vid:2406 |13:44:48|23485  |d3d: texture sizes must be powers of 2
DIAG|GLOBAL          |                 vid:2422 |13:44:48|23485  |d3d: supports W buffering
DIAG|GLOBAL          |                 vid:2433 |13:44:48|23485  |d3d: fog caps: vertex = 1, pixel = 1
DIAG|GLOBAL          |                 vid:1810 |13:44:48|23485  |pix format: * 5 5 5 0
DIAG|GLOBAL          |                 vid:1810 |13:44:48|23485  |pix format: * 5 5 5 1
DIAG|GLOBAL          |                 vid:1810 |13:44:48|23485  |pix format: * 4 4 4 4
DIAG|GLOBAL          |                 vid:1810 |13:44:48|23485  |pix format: * 5 6 5 0
DIAG|GLOBAL          |                 vid:1810 |13:44:48|23485  |pix format:   8 8 8 0
DIAG|GLOBAL          |                 vid:1810 |13:44:48|23485  |pix format:   8 8 8 8
DIAG|GLOBAL          |                 vid:740  |13:44:49|23696  |
DIAG|GLOBAL          |                 vid:741  |13:44:49|23696  |640x480 16 : Direct3D HAL : Primary Display Driver
DIAG|GLOBAL          |                 vid:744  |13:44:49|23697  |using a flipable surface triplet
DIAG|GLOBAL          |                 vid:767  |13:44:49|23697  |using 16 bit Z buffer without STENCIL buffer
DIAG|GLOBAL          |                 vid:772  |13:44:49|23697  |opaque pix      5 6 5
DIAG|GLOBAL          |                 vid:775  |13:44:49|23697  |translucent pix 4 4 4 4
DIAG|GLOBAL          |                 vid:777  |13:44:49|23697  |
DIAG|GLOBAL          |                 vid:3295 |13:44:49|23697  |tex mem:   total 99852287, free 92712439
DIAG|GLOBAL          |                 vid:3310 |13:44:49|23697  |frame mem: total 32743424, free 30851072
DIAG|GLOBAL          |                 vid:781  |13:44:49|23697  |
DIAG|GLOBAL          |                 vid:315  |13:44:49|23719  |ddx: does not support gamma settings
DIAG|GLOBAL          |                 vid:315  |13:44:49|23745  |ddx: does not support gamma settings
DIAG|GLOBAL          |                 vid:315  |13:44:49|23745  |ddx: does not support gamma settings
DIAG|Input           |               input:1056 |13:44:49|24119  |Double click time=500 ms, threshold=4,4
DIAG|Input           |               input:1077 |13:44:49|24119  |3 button mouse, Left=0 Right=1
DIAG|Input           |               input:143  |13:44:49|24120  |Keyboard repeat delay=[500] speed=[31]
DIAG|GLOBAL          |              dsutil:120  |13:44:51|25779  |DirectSound 8 System started. Noted capabilities:
DIAG|GLOBAL          |              dsutil:125  |13:44:51|25779  | DSCAPS_CERTIFIED
DIAG|GLOBAL          |              dsutil:125  |13:44:51|25779  | DSCAPS_CONTINUOUSRATE
DIAG|GLOBAL          |              dsutil:125  |13:44:51|25779  | DSCAPS_PRIMARY16BIT
DIAG|GLOBAL          |              dsutil:125  |13:44:51|25779  | DSCAPS_PRIMARY8BIT
DIAG|GLOBAL          |              dsutil:125  |13:44:51|25779  | DSCAPS_PRIMARYMONO
DIAG|GLOBAL          |              dsutil:125  |13:44:51|25779  | DSCAPS_PRIMARYSTEREO
DIAG|GLOBAL          |              dsutil:125  |13:44:51|25779  | DSCAPS_SECONDARY16BIT
DIAG|GLOBAL          |              dsutil:125  |13:44:51|25779  | DSCAPS_SECONDARY8BIT
DIAG|GLOBAL          |              dsutil:125  |13:44:51|25779  | DSCAPS_SECONDARYMONO
DIAG|GLOBAL          |              dsutil:125  |13:44:51|25779  | DSCAPS_SECONDARYSTEREO
DIAG|GLOBAL          |              dsutil:129  |13:44:51|25779  | dwMinSecondarySampleRate = 4000
DIAG|GLOBAL          |              dsutil:130  |13:44:51|25779  | dwMaxSecondarySampleRate = 48000
DIAG|GLOBAL          |              dsutil:131  |13:44:51|25779  | dwPrimaryBuffers = 1
DIAG|GLOBAL          |              dsutil:132  |13:44:51|25779  | dwMaxHwMixingAllBuffers = 1
DIAG|GLOBAL          |              dsutil:133  |13:44:51|25779  | dwMaxHwMixingStaticBuffers = 1
DIAG|GLOBAL          |              dsutil:134  |13:44:51|25779  | dwMaxHwMixingStreamingBuffers = 1
DIAG|GLOBAL          |              dsutil:135  |13:44:51|25779  | dwFreeHwMixingAllBuffers = 0
DIAG|GLOBAL          |              dsutil:136  |13:44:51|25779  | dwFreeHwMixingStaticBuffers = 0
DIAG|GLOBAL          |              dsutil:137  |13:44:51|25779  | dwFreeHwMixingStreamingBuffers = 0
DIAG|GLOBAL          |              dsutil:138  |13:44:51|25779  | dwMaxHw3DAllBuffers = 0
DIAG|GLOBAL          |              dsutil:139  |13:44:51|25779  | dwMaxHw3DStaticBuffers = 0
DIAG|GLOBAL          |              dsutil:140  |13:44:51|25779  | dwMaxHw3DStreamingBuffers = 0
DIAG|GLOBAL          |              dsutil:141  |13:44:51|25779  | dwFreeHw3DAllBuffers = 0
DIAG|GLOBAL          |              dsutil:142  |13:44:51|25779  | dwFreeHw3DStaticBuffers = 0
DIAG|GLOBAL          |              dsutil:143  |13:44:51|25779  | dwFreeHw3DStreamingBuffers = 0
DIAG|GLOBAL          |              dsutil:144  |13:44:51|25779  | dwTotalHwMemBytes = 0
DIAG|GLOBAL          |              dsutil:145  |13:44:51|25779  | dwFreeHwMemBytes = 0
DIAG|GLOBAL          |              dsutil:146  |13:44:51|25779  | dwMaxContigFreeHwMemBytes = 0
DIAG|GLOBAL          |              dsutil:147  |13:44:51|25780  | dwUnlockTransferRateHwBuffers = 0
DIAG|GLOBAL          |              dsutil:148  |13:44:51|25780  | dwPlayCpuOverheadSwBuffers = 0
DIAG|GLOBAL          |              dsutil:174  |13:44:51|25780  | -- SW buffers in use. Using 14 channels max
DIAG|GLOBAL          |              dsutil:187  |13:44:51|25780  | Audio buffers will be placed in: Auto
DIAG|GLOBAL          |              dsutil:198  |13:44:51|25780  |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG|GLOBAL          |              dsutil:201  |13:44:51|25780  |Done with audio caps log
DIAG|GLOBAL          |            AudioSys:258  |13:44:51|25780  |Audio: about to get DirectSound ptr
DIAG|GLOBAL          |            AudioSys:278  |13:44:51|25780  |Audio: about to get Primary Buffer
DIAG|GLOBAL          |            AudioSys:293  |13:44:51|25781  |Audio: about to get 3D listener
DIAG|GLOBAL          |            AudioSys:312  |13:44:51|25782  |Audio: we think setup was complete.
DIAG|GLOBAL          |            mcimovie:162  |13:44:51|26308  |Movie opened movies\intro.bik
DIAG|GLOBAL          |            mcimovie:131  |13:44:52|27359  |Movie closed
DIAG|GLOBAL          |            runcodes:153  |13:44:52|27360  |[Main] Entering run code [SHELL]



*****General BlackDragon*****

Sonic

dd driver: nv4_disp.dll : NVIDIA RIVA TNT2 Model 64/Model 64 Pro (Microsoft Corporation) : 0.0.0.0

Correct me if I'm wrong, but isn't that a rather OLD Video Card? I see  1999 popping up on Google searches for it. I have to wonder if it can support BZ2 if that's the case.
"Linux is user friendly...
...it's just very selective about who its friends are."

GSH

With a TNT2, you probably need to add "/nodxt" (without quotes) to the command line for bzone.exe. pb4 (when released) auto-detects such cards -- which are older than BZ2 -- and auto-handles them better.

-- GSH

General BlackDragon

it runs BZ2 on 1.2, since i played FE with him earlier today.



*****General BlackDragon*****

EvolutionX


General BlackDragon

yes, that worked. I played pb3 with him yesterday :)



*****General BlackDragon*****

Red Devil

What box???

Killer AK

If you drop the scrap too much for a modifyed scout. They can build a bunch of them and drive them to a training center and put pilots in them.
Scions as far as i know doesn't have a training center.
Becareful.

Nielk1

I have experience with scion pilots poppin out of the forge.

Click on the image...

TheJamsh

theres a 'hive' model you could use in ULER mod i believe. turn that into a training center

i play instant so its cool i can steal things to my hearts content hah.. so long as i dont turn into a bugger with them all


BZII Expansion Pack Development Leader. Coming Soon.

mrtwosheds

So if I make a Mod with only dxt textures, the /nodxt switch will be of little use to those with old video cards?
I don't really want to include the .pic versions as well as it will make the whole thing much larger.

Commando

I'm under the impression that it will work.  It just won't generate the other mip maps based on the dxt textures.

OvermindDL1

#14
/nodxt causes BZ2 to convert the DXT textures back to png/bmp/something so it is usable everywhere as I recall in pb4.

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