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Battlezone in Widescreen Resolutions.

Started by BZDraconian, April 14, 2008, 11:57:58 AM

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BZDraconian

I got a new computer with a native resolution of 1680 by 1050... is there any way to play Battlezone 1 using a 16:10 widescreen resolution?

Red Devil

Not sure.  I just ordered a 22 inch widescreen LCD,so I'll see.  Maybe by specifying it on the command line with /resolution 1680 1050/
What box???

General BlackDragon

Or wait for BZC to come out  :lol:

Speaking of wich...

Currently BZC supports locked shell res of 640X480, trying to change render.cfg to anything else would have very...confusing results.

In game, the escape menus look "correct" at 640X480, 800X600, 1024X768, and 1280X1024.

Does anyone have any resolutions that they *really* like to play with in game?

Also, what are the widescreen equivilents to these res's?



*****General BlackDragon*****

Red Devil

Oh, you asked if Battlezone 1 supported widescreen.  Sorry, dunno.
What box???

bigbadbogie

my god.. i just realised that i havent played bz1 since i got a widescreen, that was at christmas - damn its been 5 months!!!!
Others would merely say it was good humour.


My BZ2 mods:

QF2: Essence to a Thief - Development is underway.

Fleshstorm 2: The Harvest - Released on the 6th of November 2009. Got to www.bz2md.com for details.

QF Mod - My first mod, finished over a year ago. It can be found on BZ2MD.com

Avatar

Quote from: BZDraconian on April 14, 2008, 11:57:58 AM
I got a new computer with a native resolution of 1680 by 1050... is there any way to play Battlezone 1 using a 16:10 widescreen resolution?

Check with dx to see if his updated version of BZ1 supports more modern resolutions?

-Av-

TheJamsh

i like to play 32 bit 1024 x 760 (i think thats the right values). 16 bit gives horrible effetcs :P

my screen has a larger native resolution but it looks very strange in anything widescreen. it just streches across doesnt make youre viewplane wider


BZII Expansion Pack Development Leader. Coming Soon.

technoid

My guess is that both BZ1 (and BZ2) does not support any anamorphic screen ratios, unless DX or whomever has done some possible tweaking to the video code.   The best chances would be just increasing 4:3 resolutions (going higher than 1024x768, etc), or just 'stretching' the 4:3 to anamorphic by bypassing fixed aspect ratio.  Which means you're not gonna get any extra 'cockpit' visual on the sides (wider and true FOV) if that's what you're looking for in the first place when you mean widescreen resolution.

CmptrWz

BZ2 does do widescreen in-game, and has for a while. I almost always play in Widescreen mode. The shell doesn't like it, though, and I never leave the cockpit on anyway.

May I recommend taking this to a different site, though? Perhaps one where they focus more on the game in question?

bigbadbogie

battlezone universe no longer focuses on battlezone?
Others would merely say it was good humour.


My BZ2 mods:

QF2: Essence to a Thief - Development is underway.

Fleshstorm 2: The Harvest - Released on the 6th of November 2009. Got to www.bz2md.com for details.

QF Mod - My first mod, finished over a year ago. It can be found on BZ2MD.com

Nielk1


Click on the image...

bigbadbogie

Others would merely say it was good humour.


My BZ2 mods:

QF2: Essence to a Thief - Development is underway.

Fleshstorm 2: The Harvest - Released on the 6th of November 2009. Got to www.bz2md.com for details.

QF Mod - My first mod, finished over a year ago. It can be found on BZ2MD.com

TheJamsh



BZII Expansion Pack Development Leader. Coming Soon.

lucky_foot

Easy to explain.

Battlezone Universe stood for all BZs and still does, but the fact is the BZ2ers outweigh the BZ1ers 10 fold, maybe more. (and I'm talking about dedicated BZ1ers, not those who play both equally.)

Alot of them have migrated or showed up at:

www.battlezoneclub.org/forum

Which is where you'll find Dx. :)
Jonathan S.



Nielk1

I;m trying to make a site for all battlezone, but it is coming along slowly.

Click on the image...