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Natty Bumppo's G66 2.0, BETA For PB5.1

Started by Red Devil, April 24, 2008, 01:02:38 PM

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TheJamsh



BZII Expansion Pack Development Leader. Coming Soon.

Red Devil

#106
Beta 29 posted:

- Possible code Fix for neutral snipes resync!
- Tweaked Spectator and DM ships.

Nathan fixed the Neutral Snipes code!  :-)
What box???

Ach Hans run its Tym

Hey!
I played beta 29 with bots, I took spectator ship and everything was ok until I pressed "H"  :-o
I abandoned that ship.

Red Devil

Yes, when you hop out, you can't get back in.  If you want a new ship (and the option isn't set to 'Fixed'), you can bail out.  Was going to change it to un-hop-out-able, but then thought that people might want to snipe something.  Still unsure about that... :roll:

Anyways, I just added the fighting pilots to the fast DM maps.   :evil:

What box???

Red Devil

Uploaded Beta 30:

- Added Fighting Pilots to the G66v2 DM maps.
- Tweaked Spectator ship.
- Tweaked IA and MPI DLL's.
- Removed stock assets.
- Added...something...


What box???

AHadley


Red Devil

Incremental update posted in first post:

- Adjusted Scion and ISDF weapons.
- Made Scion and ISDF DM soldiers have consistent health and ammo.
- Commented out debug statements in DLL
- Forgot to say yesterday that I got the Assault Spires on Dropzone to deploy.
What box???

Red Devil

Posted an Incremental Beta 32 (376KB):

- Made the ISDF AIP build more than one power gen and made them stronger.
- Added masking to scavs/harvs.
What box???

Zero Angel

#113
Hard to keep up with all the betas. Anyways tested B30 today and the DM soldier respawning problems are the same as they are in stock BZ2. The player will always respawn as *spilo and his custom soldier type will spawn next to him (and be completely inert). If you can figure out the solution to this problem let me know!

Additionally the AIs in the DMs are easy to defeat so long as you maintain a forward momentum when fighting them, you mostly just have to keep strafing in one direction.
QuoteAwareness, Teamwork, Discipline
Constantly apply these principles, and you will succeed in a lot of things, especially BZ2 team strat.
{bac}Zero Angel
Victory through superior aggression

AHadley


Red Devil

#115
I've noticed that, too.  I'll look up and see this neutral guy standing there like a statue, so I shoot him, of course.

I can probably fix it, but then I'd have to post another zip...  :-o   :wink:

Noticed the circle strafe thing, too, but I'm glad you verified these things.  I removed/reduced their strafe due to them entering strafe mode and being unable to get out of it, so I'll have to work on that some more.
What box???

Red Devil

Posted a 33 Incremental:

- Reduced uber damage and increased shot delay of Thumper Mortar.
- Increased range and decreased shot delay of Subversion Rifle.
- Added - finally - Scout mesh from Avatar.  Thanks again, Av!
- Misc. ODF tweaks.
What box???

Axeminister

When you are done will there be some way for players to read (and understand) what has been added?
There is no knowledge that is not power.

Arbystrider

Yeah when the 2.0 final is finally out.

Also does the 33 incremental go on top of beta 30? Or I can install 33 by itself?
Quote from: GreenHeart on October 06, 2009, 01:39:19 AM
Beware of internet explorer it is horribly evil.
Yes it is. Stay away. Somebody should warn Microfeck. And call 911.

Red Devil

Axe, maybe, if it will let me.

Also, were you using the subversion rifle the other day on Temple of Doom?

Arby, yes, the incremental goes on top of the full build.
What box???