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3dsmax 9 xsi import/export

Started by bigbadbogie, May 22, 2008, 02:32:37 AM

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bigbadbogie

i am thinking of upgrading to 3d studio max 9 and i am wondering if anybody would be willing to update the xsi exporter to work with it.
Others would merely say it was good humour.


My BZ2 mods:

QF2: Essence to a Thief - Development is underway.

Fleshstorm 2: The Harvest - Released on the 6th of November 2009. Got to www.bz2md.com for details.

QF Mod - My first mod, finished over a year ago. It can be found on BZ2MD.com

bigbadbogie

Others would merely say it was good humour.


My BZ2 mods:

QF2: Essence to a Thief - Development is underway.

Fleshstorm 2: The Harvest - Released on the 6th of November 2009. Got to www.bz2md.com for details.

QF Mod - My first mod, finished over a year ago. It can be found on BZ2MD.com

bigbadbogie

http://www.bzcommand.com/forum/index.php?page=25

i just deleted 3dsmax 9

http://dummyworld.net/files/Battlezone/xsi_Exporter9.zip
__________________
from the readme file V

QuoteCreated:   25th April 2008

QuoteThanks to dx (http://sectorzero.us/) and GreenHeart for the help
and testing it out.

---------------------

Quote from: Dx on May 22, 2008, 07:02:09 AM
max 9 sdk changed too much to compile it.
Last version was max 8.
Others would merely say it was good humour.


My BZ2 mods:

QF2: Essence to a Thief - Development is underway.

Fleshstorm 2: The Harvest - Released on the 6th of November 2009. Got to www.bz2md.com for details.

QF Mod - My first mod, finished over a year ago. It can be found on BZ2MD.com

bigbadbogie

--ok - we officially have a working xsi exporter for 3dsmax 9

i have tested it and animations work - it works exactly the same as previous versions
Others would merely say it was good humour.


My BZ2 mods:

QF2: Essence to a Thief - Development is underway.

Fleshstorm 2: The Harvest - Released on the 6th of November 2009. Got to www.bz2md.com for details.

QF Mod - My first mod, finished over a year ago. It can be found on BZ2MD.com