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Crash Playing 'Payback' In Single Player??

Started by tarquin1048, June 21, 2008, 07:31:45 AM

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tarquin1048

Just got my base up with factory, service bay, & armoury when I got the dreaded crash & game aborted. Have located the log file which I will post below but not being a computer wizzard have no idea what it all means....sorry:

ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026248|---- Battlezone II Log File ----
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026270|//=====================================================
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026278|App version: Patch 1.3pb4 Jun  9 2008 22:18:35
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026287|Exception code: C0000005 (ACCESS VIOLATION) READING from 00000350h
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026295|Message :  Exception
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026303|Error occurred at 6/20/2008 16:08:46.
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026312|C:\Program Files\Battlezone II\bzone.exe, run by Michael.
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026320|2 processor(s), type 586.
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026329|Process Memory :   1760 MB free out of   2048 MB total
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026337|Physical memory:   1416 MB free out of   2048 MB total
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026345|Page(swap) file:   3223 MB free out of   3944 MB total
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026353|Fault address:  00426AC1 01:00025AC1 C:\Program Files\Battlezone II\bzone.exe
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026362|
Registers:
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026370|EAX:00000000
EBX:0DC9A780
ECX:06889C84
EDX:20801FB4
ESI:00000002
EDI:000FFFFF
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026379|CS:EIP:001B:00426AC1
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026386|SS:ESP:0023:022BFA1C  EBP:022BFAA8
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026395|DS:0023  ES:0023  FS:003B  GS:0000
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026404|Flags:00210206
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026412|
Call stack:
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026420|Address   Return    Function            SourceFile
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026502|00426AC1  00000000  0042BD30  Attacker::Execute+0x00000710
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026522|0042BD30  00000000  004016D0  ExecuteSchedPlans+0x0000054C
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026565|004016D0  00000000  00401F8C  AiMission::Update+0x00000103
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026588|00401F8C  00000000  00461261  AI_Update+0x00000006
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026637|00461261  00000000  00461E0C  MoveOneTurn+0x0000011E
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026655|00461E0C  00000000  0056475F  MissionHandler::State::RunState::Process+0x000003CC
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026700|0056475F  00000000  0045F691  RunCodes::Process+0x000001BF
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026747|0045F691  00000000  0056475F  MissionHandler::Process+0x00000012
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026762|0056475F  00000000  00564BD4  RunCodes::Process+0x000001BF
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026794|00564BD4  00000000  00455A95  Main::MessagePump+0x00000064
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026849|00455A95  00000000  0045578C  HandledMain+0x000003F4
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026871|0045578C  00000000  0045343D  HandledMain+0x000000EB
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:45|2026907|0045343D  00000000  0055567D  WinMain+0x00000059
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:46|2026960|0055567D  00000000  7C817067  fabs+0x00000191
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:46|2026979|7C817067  00000000  00000000  RegisterWaitForInputIdle+0x00000049
ERR |GLOBAL          |    ExceptionHandler:242  |16:08:46|2026987|

Warfreak

0_o, um, that beith the AIP attacker execution AV.... it is common knowlegde to most now.... jsut didnt know the SP AIPS were effected aswell....

sombragris

I also got my game crashed during "Payback" under PB4. In my case, my game crashed without any error message, no AV information, nothing.

I have no mods or additional files, just a vanilla BZ2 from an original game CD upgraded to PB3 first, and then to PB4.

The crash happend almost all the time when I was firing against the Archers that were pounding my base. I fired upon them, and when they exploded, the game was stuck. This is extremely frustrating.

Thankfully I was able to finish the mission, because I saved very frequently and in some opportuities the Archers exploded without freezing the program.

Steeveeo

Quote from: sombragris on June 21, 2008, 11:45:19 AM
upgraded to PB3 first, and then to PB4.

Isnt that a very bad thing?

IIRC you should only install over a fresh 1.01 BZ2 install, but someone may know if the installer was created to install over pb3.

(Click it for more art, y'know you wanna!)

Gone to college, but I now have internet.

tarquin1048

Mine was a clean fresh install BZ2 then patched straight to Pb4.

I also found that the SP missions from 'On Thin Ice' onwards were somewhat more difficult than the original SP missions!! In fact 'Counter Attack' mission when you are parachuted into the base I had to use the cheat code cause I could not hold my pools & for the first time the Scion Titans come at your base when you are struggling to build up units??  :|   :roll:

Red Devil

Those Titans are triggered to attack by something you do, so do something different.   :-)
What box???

Commando

You can install pb4 over any earlier version of bz2.  It doesn't matter if it is 1.0, 1.1, 1.2, or an earlier version of 1.3.  Heck my install has been downgraded to earlier versions of 1.3 then reupgraded to test versions newer than public beta 4.

The only thing you can't do is install 1.2 over 1.3.