• Welcome to Battlezone Universe.
 

News:

Welcome to the BZU Archive dated December 24, 2009. Topics and posts are in read-only mode. Those with accounts will be able to login and browse anything the account had access granted to at the time. No changes to permissions will be made to be given access to particular content. If you have any questions, please reach out to squirrelof09/Rapazzini.

Main Menu

Machines, Anarchy and Destruction Open Beta released!

Started by BS-er, October 15, 2008, 12:21:15 AM

Previous topic - Next topic

AcneVulgaris

I finally got to look at this last night...Very, Very Awesome!  Congratulations you guys!

If you need a mirror for distribution, let me know.  I have a T1 now, and you can have all the bandwidth you want.

OvermindDL1

Quote from: BS-er on October 19, 2008, 05:08:27 PM
What would be ideal is a web installer that will patch up the DirectX 9 interface on computers with both DirectX 9 and DirectX 10.  Maybe Microsoft has built such flexibility into their we installer but I'm too jaded to believe it off the bat.  I don't have the latest DirectX SDK myself, and not sure I want to fuss with getting it until I've looked into whether Microsoft's web installer is truly smart and will do the right thing on any machine.
But a web installer requires access to the Internet, which you cannot rely on (even a couple of my machines here do not have network access).  And as stated, do no download the latest SDK, just inside whatever SDK directory you currently have, just take the tiny redistributable and include it inside of your installer and have the installer run it upon installation, does not matter what version of DX the person has installed, it could be DX6 or DX10, your game will then run in all cases.

Generated by OvermindDL1's Signature Auto-Add Script via GreaseMonkey


Commando

Will OpenAl work with any sound card or is it something that is Proprietary to Creative Labs?  I tried installing MAD on my brother's computer which has an integrated sound card and therefore a non-creative labs sound card.

BS-er

OpenAL seems to work with every "modern-day" sound card/chip.  I'm not sure what, if any incompatabilities there are.

OvermindDL1

There should not be incompatibilities, it is driver driven with a unified interface, designed just like OpenGL.  And just like OpenGL, if you have issues you upgrade your video drivers, you should update your sound card drivers.

OpenAL allows for near full access of hardware accelerated audio output, including environments and so forth.  It also handles software interfaces.  It does not handle input (like mics), but there are ones dedicated for those too.  OpenAL gives as much ASIO like power as possible, without the tremendous CPU cost that ASIO requires.

Generated by OvermindDL1's Signature Auto-Add Script via GreaseMonkey


GreenHeart

Quote from: BS-er on October 19, 2008, 10:13:04 PM
OpenAL seems to work with every "modern-day" sound card/chip.  I'm not sure what, if any incompatabilities there are.

After installing your game it crashed on startup,unable to run it at all. (removing game from pc..)
Signature:
Many failures will take place in the process of attempting to achive your goal. It don't matter how many times you fail, Its how much you've learned each time since its apart of the learning process.

Commando

I got it working on said computer.  I had to perform the following steps.

1.  Install OpenAl for the computer
2.  Download and Install DX 10 on the computer

Once both of those were installed, the game ran.

Sonic

Quote from: GreenHeart on October 20, 2008, 02:36:28 AM
After installing your game it crashed on startup,unable to run it at all. (removing game from pc..)

Report this over on BS-er's forum. Your problem sounds identical to mine which is being investigated.
"Linux is user friendly...
...it's just very selective about who its friends are."

Nielk1

In the one IA mission, I forget the name but its Base vs Base, the enemy stacks its in base service bays and turrets. Fighting 5 turrets in 1 place as a helicopter is not easy. Also, then the service target is perfect center (service bays stocked on top of each other) the turrets on the bays spin round and round.

Click on the image...

BS-er

Quote from: GreenHeart on October 20, 2008, 02:36:28 AM
After installing your game it crashed on startup,unable to run it at all. (removing game from pc..)

Crap.  I would appreciate help from you though.  Please tell me all you can about your computer.  It's important that I get to the bottom of this.  Two people with similar issues is quite valuable.  I can see what commonalities exist and it might clue me in.  PLEASE tell me all you can about your computer.

OvermindDL1

You really just need to remote debug into it BS-er.  If you do not want to then you can give me temp access to the code (of which I promise to delete afterwards if you so wish) and I can debug into it myself.

At the very least you need to have your app save a dump file upon an unexpected shutdown so you can at least see where it crashed, if not quite 'how' (hence remote debugging is useful for that).

Generated by OvermindDL1's Signature Auto-Add Script via GreaseMonkey


Commando

I'm hoping that eventually we'll be able to change vehicles in-game like in bz1 and bz2 since being stuck with the same vehicle tends to get boring.  I'm not a big fan of the only one weapon to choose from in MAD.  It'll be interesting to see where MAD goes in the future.

OvermindDL1


Commando

Yeah, from the impression I got, the ability to change vehicles in game is planned.

Commando

GreenHeart doesn't have OpenAL installed which I assume is why MAD didn't run for him.