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ANNOUNCEMENT: SRV_FINAL (version 2.35.pb4a) Released!

Started by Steeveeo, January 01, 2009, 02:39:13 AM

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Steeveeo


For all those who waited HERE IS SRV_FINAL 2.35 for Battlezone II 1.3 Public Beta 4a.

Archived:
SRV 2.35pb4.7z (Filefront)
SRV 2.35pb4.zip (Filefront)
Installer EXE:
Mirror 1 (Filedropper)
Mirror 2 (Savefile)

What's New?

- Better explosions
- More strategy
- Better Effects
- New AIPs
- Strategic WMDs
- And more!

Check it out and enjoy!

From the Readme, as customary:

//-----Mod version SRV_Final 2.35.PB4a-----//

//------------------------------//
// STEEVEEO'S RECYCLER VARIANT  //
//------------------------------//
(View with WordWrap ON)


//-----------------------------//

   INDEX:

   1-a.   Introduction
   1-b.   About
   2.   Recommended System Specs
   3.   To play
   4.   Credits

//-----------------------------//


//-----------------------------//
//        SECTION 1-A          //
//       INTRODUCTION          //
//-----------------------------//


Hello and welcome to SRV_Final (version 2.35.PB4a). The goal of this mod

is to incorporate many new features, options, and gameplay value while

working around the asset checks (when not in use), and being incredibly

easy to run. This means no CFG tweaking, MM5 loading, or any other hassle

that some mods bring up. This is for Battlezone II, Version 1.3PB4a.


//--------------------------//
//        SECTION 1-B       //
//           ABOUT          //
//--------------------------//

This mod will feature some strategic options not found in many mods (if

any
at all). One major feature you will notice is the Field Recycler under the

Adv. Factory menu in your factory (the Scions have a Secondary Matriarch).

This will enable you to build an entire secondary base in the field. A

"Home Away from Home," if you will. Building that second base not only

gives you a second chance if your primary base is destroyed, but also

unlocks quite a few new weapons and features.
Another major fact about our mod is that EVERY resource in this mod is

usable in any other BZ2 mod, so long as credit is given where credit is

due (see EULA for more info).

//--------------------------//
//        SECTION 2         //
//    RECOMMENDED SYSTEM    //
//--------------------------//

Post-2002 hardware (due to high particle counts of some effects).

- 1.5Ghz CPU
- 512 MB of RAM
- Directx 8.0 or higher Graphics card with at least 64 MB of GRAM.
- 40 megabytes of free harddrive space.

//--------------------------//
//         SECTION 3        //
//          TO PLAY         //
//--------------------------//

To play this mod, follow these steps:
   1. Open BZ2 to the mode you want to play in.
   2a. For IA, just select the proper variant for you and the comp

(Steeveeo's Recy Variant) and choose your skill level. (If you dont select

the proper variant for the Comp, the custom explosion wont be there, other

than that, it doesnt really effect the AI)
   2b. For MPI and ST, choose the mod from the Recycler Variant list in

Extra Options, then hit Vehicle List CFG and select [SRV MODE] from the

popup menu, this will change both the player and ai controlled starting

unit lists, then proceed as normal.
   3. Enjoy!

//--------------------------//
//         SECTION 4        //
//          CREDITS         //
//--------------------------//

   MAIN MOD DEVELOPEMENT LEADER
      CONCEPT DESIGN
          LEAD CODE MONKEY:
       
        Steeveeo


         MAIN MODEL DESIGN
      ODF DEBUGGER
         LEAD BETA TESTER:

        Warfreak

MODELLING TEAM:

Nielk1
VSMIT

         SPECIAL THANKS TO:

        Bigbadbogie, for his Unmanned drone
        and Scion Artillery Models, and for
creating the voice for the LRM Launcher.

        -X- for his Flak88 Artillery model.

        GreenHeart for DXTing all the textures.
and providing a new model for the AMS.

General Black Dragon, for crafting a
serverside shell modification to add the
mod vehicles to the starting lineup
without causing BA errors.

Red Wine over on the Winamp forums who
helped me develop the NSIS scripting of
our installer.



      BETA TESTERS:

Nielk1
        VSMIT
SeanTheGreat
TheJamsh
GreenHeart
Hemming


//-------------MAJOR NOTE------------//

PLEASE read all available READMEs before playing, it will save you a lot

of headaches.

//-----------------------------------//

(Click it for more art, y'know you wanna!)

Gone to college, but I now have internet.

Steeveeo

Note to all those who downloaded the installer for SRV before 11:30 AM GMT, redownload the installer and flush the SRV stuff out of the main BZ2 folder.

(Click it for more art, y'know you wanna!)

Gone to college, but I now have internet.