• Welcome to Battlezone Universe.
 

News:

Welcome to the BZU Archive dated December 24, 2009. Topics and posts are in read-only mode. Those with accounts will be able to login and browse anything the account had access granted to at the time. No changes to permissions will be made to be given access to particular content. If you have any questions, please reach out to squirrelof09/Rapazzini.

Main Menu

Any class that can support loop animations and taps?

Started by ScarleTomato, January 11, 2009, 10:12:37 AM

Previous topic - Next topic

ScarleTomato

#30
thats cool nielk, i don't mind at all. I used to have a couple of toys up on timedisruptors ftp to actually play around with or add into mods and things. It wasn't until they started claiming originality that i decided to be a little more cautious with the stuff I actually spend time on. :P

jamsh, those upgradable silos that were extractors, could you make them green on the scrap bar? I like that way better but its to replace the recycler capacity, so i want it at the top of the bar.

TheJamsh

yeh easy, just set its fill rate to 0, anything below 0.3 of a second makes it green i think


BZII Expansion Pack Development Leader. Coming Soon.