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TA5 Bugs or Issues (Someone had to start it)

Started by Commando, April 24, 2009, 07:24:49 PM

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AHadley


Luckz

Sorry, I figured huge gaping screenshots could be frowned upon.

Steeveeo


(Click it for more art, y'know you wanna!)

Gone to college, but I now have internet.

King Gladiator

when i was playing on the team strategy map scrap valley, i had an error occur this appeared in the dialogue box "DX Error (0x8876086C) Noted" anyone know what that means?
The only thing that is necessary for evil to succeed is that men of good will do nothing.
-Edmund Burke

bigbadbogie

You will have to post the entire error that you had.
Others would merely say it was good humour.


My BZ2 mods:

QF2: Essence to a Thief - Development is underway.

Fleshstorm 2: The Harvest - Released on the 6th of November 2009. Got to www.bz2md.com for details.

QF Mod - My first mod, finished over a year ago. It can be found on BZ2MD.com

Zero Angel

Quote from: King Gladiator on May 20, 2009, 09:50:12 PM
when i was playing on the team strategy map scrap valley, i had an error occur this appeared in the dialogue box "DX Error (0x8876086C) Noted" anyone know what that means?
I had this error too. It appeared in the chat box every few seconds. Was that the same game that I was in? The one with hosolon and cheese?
QuoteAwareness, Teamwork, Discipline
Constantly apply these principles, and you will succeed in a lot of things, especially BZ2 team strat.
{bac}Zero Angel
Victory through superior aggression

King Gladiator

Quote from: Zero Angel on May 20, 2009, 10:00:04 PM
I had this error too. It appeared in the chat box every few seconds. Was that the same game that I was in? The one with hosolon and cheese?
yup thats the one you were jeri? and thats all the error was it just popped up in the chat box like the "Checking Gamestate of..." it was in white lettering how i wrote it
The only thing that is necessary for evil to succeed is that men of good will do nothing.
-Edmund Burke

King Gladiator

anyone notice that the assault depot in the greenheart variant doesnt do anything? or is that just me? when i create the assault depot with the utility cons i can only build it adjcent to my service depot and then it doesnt heal me
The only thing that is necessary for evil to succeed is that men of good will do nothing.
-Edmund Burke

Steeveeo


(Click it for more art, y'know you wanna!)

Gone to college, but I now have internet.

King Gladiator

what is IIRC? are you talking about the assault depot or something else entirely
The only thing that is necessary for evil to succeed is that men of good will do nothing.
-Edmund Burke

bigbadbogie

IIRC: If I Recall Correctly.... (Yes it took me about a year to work that out too  :-P)
Others would merely say it was good humour.


My BZ2 mods:

QF2: Essence to a Thief - Development is underway.

Fleshstorm 2: The Harvest - Released on the 6th of November 2009. Got to www.bz2md.com for details.

QF Mod - My first mod, finished over a year ago. It can be found on BZ2MD.com

General BlackDragon

yeah. The assault depot refills the hover assault tank's "slug" and the other one's ammo that doesn't refill by normal pods/sbay.



*****General BlackDragon*****

AHadley

Hmm, I thought Slug was new in the Addon. Maybe not :lol:

Silver-Knight

Got this when I tried to run the game.

---- Battlezone II Log File ----
//=====================================================
App version: Patch 1.3TechAlpha5 Apr 23 2009 13:36:08
Windows version: Windows Version: 5.1.2600 'Service Pack 3' PlatformID=2

Last few battlezone.log lines (may or may not be relevant):
ERR |               debug:716  |20:05:40|3125   |Thu Jan 15 22:22:24 2009
ERR |               debug:717  |20:05:40|3125   |Direct Input Error at diMouse->SetCooperativeLevel(hWnd, DISCL_EXCLUSIVE | DISCL_FOREGROUND) [Unknown DirectInput error]
ERR |                 log:1784 |20:05:41|4305   |abort() requested from '.\debug.cpp':730
DIAG|                 log:1785 |20:05:41|4320   |End of line...
(done)

Exception code: 40000015 {Fatal Application Exit}
%hs

Message :  Unhandled Exception
Error occurred at 5/24/2009 20:05:44.
C:\Program Files\Battlezone II 1.3\bzone.exe, run by Kyle Pippy.
C:\Program Files\Battlezone II 1.3\bzone.exe, run by Kyle Pippy.
CPU: 2 processor(s),               Intel(R) Pentium(R) D CPU 3.60GHz
     x86 Family 15 Model 6 Stepping 4
Process Memory :   1924 MB free out of   2048 MB total
Physical memory:   2429 MB free out of   3072 MB total
Page(swap) file:   4265 MB free out of   4962 MB total
This exe is using 5 MB, peak use 24 MB

Fault address:  005DAAE0 01:001D9AE0 C:\Program Files\Battlezone II 1.3\bzone.exe

Registers:
EAX:00000000
EBX:00000001
ECX:00000000
EDX:7C90E514
ESI:76B44E4F
EDI:006514EC
CS:EIP:7571001B:005DAAE0
SS:ESP:27200023:0209FE4C  EBP:0209FE58
DS:0023  ES:76B40023  FS:5D003B  GS:76B40000
Flags:00000202

Call stack:
Address   Return    Function            SourceFile
005DAAE0  00000000  005D8C95  BZ2Abort+0x000000B0
005D8C95  00000000  0056BA97  Debug::Error::Err+0x00000115
0056BA97  00000000  005CE152  Input::Init+0x00000277
005CE152  00000000  004495B0  Main::CoreSystemInit+0x00000182
004495B0  00000000  00449343  HandledMain+0x00000362

AHadley

Might be a good idea to put that in the AVs thread.