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av in eidt

Started by hosolon, May 18, 2009, 03:05:32 PM

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hosolon

This is the av message i get when i load up a map i just made.  :-(
the map is called Odd lands it is a DM but the only way i know to get to Dm maps and edit them is run an IA and hit load


to be honest w/ you i have no clue what this is saying
any ideas? :?

---- Battlezone II Log File ----
//=====================================================
App version: Patch 1.3TechAlpha5 EDITOR Apr 23 2009 13:39:30
Windows version: Windows Version: 5.1.2600 'Service Pack 2' PlatformID=2

Last few battlezone.log lines (may or may not be relevant):
DIAG|               ifvar:41   |15:59:02|153175 |Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|      MissionHandler:1269 |15:59:02|153177 |Expanded game UI file of 'bzgame_weapon_640x480.cfg' not found. Using default of 'bzgame_weapon.cfg'
DIAG|      MissionHandler:1269 |15:59:02|153182 |Expanded game UI file of 'bzgame_team_640x480.cfg' not found. Using default of 'bzgame_team.cfg'
DIAG|      MissionHandler:1269 |15:59:02|153255 |Expanded game UI file of 'bzgame_keys_640x480.cfg' not found. Using default of 'bzgame_keys.cfg'
(done)

Exception code: C0000005 (ACCESS VIOLATION) READING from 37892BFBh
Message :  Exception
Error occurred at 5/18/2009 15:59:08.
C:\Program Files\Battlezone II\TA5\BZ2Edit.exe, run by joseph.
C:\Program Files\Battlezone II\TA5\BZ2Edit.exe, run by joseph.
CPU: 1 processor(s), Intel(R) Pentium(R) III CPU             1200MHz
     x86 Family 6 Model 11 Stepping 1
Process Memory :   1530 MB free out of   2048 MB total
Physical memory:    107 MB free out of    256 MB total
Page(swap) file:    197 MB free out of    618 MB total
This exe is using 33 MB, peak use 111 MB

Fault address:  00535DDF 01:00134DDF C:\Program Files\Battlezone II\TA5\BZ2Edit.exe

Registers:
EAX:04D6F9CC
EBX:00000003
ECX:00000013
EDX:08EA9DB8
ESI:09A36564
EDI:37892BF7
CS:EIP:001B:00535DDF
SS:ESP:0023:0206F620  EBP:0206F68C
DS:0023  ES:0023  FS:003B  GS:0000
Flags:00010206

Call stack:
Address   Return    Function            SourceFile
00535DDF  00000000  00535EC6  AddTunnel+0x000001AF
00535EC6  00000000  00530403  DeleteTunnel+0x0000006F
00530403  00000000  0053063D  AvoidZone::Load+0x00000E7E
0053063D  00000000  00473180  DelPathing+0x00000071
00473180  00000000  004F393D  Building::Cleanup+0x00000020
004F393D  00000000  0048BC34  ENTITY::Remove+0x0000000B
0048BC34  00000000  004730D2  GameObject::Remove+0x000000E1
004730D2  00000000  0049322B  Building::Init+0x00000252
0049322B  00000000  0048D890  GameObjectClass::Build+0x0000004D
0048D890  00000000  005090E4  GameObject::LoadAll+0x000004D5
005090E4  00000000  00508DC6  LoadGame+0x000002C5
00508DC6  00000000  004616F4  LoadGame+0x00000236
004616F4  00000000  00576510  InitHandler::Process+0x000003FD
00576510  00000000  00575F68  RunCodes::Process+0x0000019E
00575F68  00000000  00449D60  Main::MessagePump+0x00000051
00449D60  00000000  00449A4F  HandledMain+0x0000043B
00449A4F  00000000  004470E2  HandledMain+0x0000012A
004470E2  00000000  005BAED7  WinMain+0x00000059
005BAED7  00000000  7C816FE7  memcmp+0x00000191
7C816FE7  00000000  00000000  RegisterWaitForInputIdle+0x00000049


Feared_1

Moved to TA5 forum where it is more relevant... Actually it's best place is probably in the TA5 AVs topic...

Zero Angel

#2
Looks like a pathing AV. Did you change the classlabel of an object or make any significant changes to it outside of the editor? Did the map work in an earlier version of 1.3? Are you missing any assets for it? Probably some good questions to ask yourself.

Also the map should be placed in addon/missions/multiplayer/MAPNAME
QuoteAwareness, Teamwork, Discipline
Constantly apply these principles, and you will succeed in a lot of things, especially BZ2 team strat.
{bac}Zero Angel
Victory through superior aggression

TheJamsh

Just for future notice, you can EASILY edit maps without changing to instant mode.

Place a sortcut on youre desktop pointing to bz2edit as you normally would. right click and select 'properties'. in the dialog box add the  following to te command line.

mymap.bzn /noscript

e.g.:

C:\Program Files\Battlezone II\BZ2Edit.exe mymap.bzn /noscript

easy.


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