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Small feature request: /nav chat command

Started by Zero Angel, May 21, 2009, 05:51:25 PM

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Zero Angel

I was wondering if GSH could include a small new feature in BZ2, and that is to give the player the ability to change the name of new nav points simply by typing in '/nav Northern front line' -- which will give future nav beacons the default name of 'northern front line' or whatever was typed in after /nav. It doesnt seem like it would be difficult to implement, and it would be quite useful for being able to tell what a nav points to simply by reading it.
QuoteAwareness, Teamwork, Discipline
Constantly apply these principles, and you will succeed in a lot of things, especially BZ2 team strat.
{bac}Zero Angel
Victory through superior aggression

General BlackDragon

Yeah, thugs can't name navs on the field and commander can only do it in comm bunker.  :|



*****General BlackDragon*****

Zero Angel

Well, thugs can change their nav names by opening the console and typing the command:
control.satellite.name "My Nav Name"

But it's cumbersome. The BZERC addon for 1.2 allowed you to do that through the UI, but you had to hit, ESC, then click on BZERC -> Client -> Nav Name, and type in the nav name.
QuoteAwareness, Teamwork, Discipline
Constantly apply these principles, and you will succeed in a lot of things, especially BZ2 team strat.
{bac}Zero Angel
Victory through superior aggression

General BlackDragon

i could make a keyshortcut bring up the ui instead :-/

awsome.



*****General BlackDragon*****

Nielk1

The chatline command idea sounds wonderful really.

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mrtwosheds

I never knew you could name a nav. Can't see me ever getting the time to do it in a strat and nobody ever listens to a thing I say in mpi... :-D

Commando

control.satellite doesn't work in multiworld as far as I am aware.  I use the following which is the multiworld variant.

network.session.csvar1 "Enter Nav Name Here"