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Rattler animation is broken

Started by TheJamsh, October 05, 2009, 10:20:00 AM

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TheJamsh

i was NOT moving when this shot was taken. Looks like rattler fin animation became broken somewhere. Its quite hard to notice (especially as it is an under-used unit), but pilot one and you can see the breakage. Its also impossible to get the left strafe/steer animation to work.



BZII Expansion Pack Development Leader. Coming Soon.

AHadley

Ooh dear.

Pretty bumpmaps though, wish they worked for me.

ScarleTomato

#2
they work fine for me. Are you talking about stock pb5.1 rats?

by "not moving" i thought you meant you were deployed, i see what you mean now

bigbadbogie

It is not broken.

That is how it is supposed to be.
Others would merely say it was good humour.


My BZ2 mods:

QF2: Essence to a Thief - Development is underway.

Fleshstorm 2: The Harvest - Released on the 6th of November 2009. Got to www.bz2md.com for details.

QF Mod - My first mod, finished over a year ago. It can be found on BZ2MD.com

TheJamsh

BBB - im talking about the rear fins. The one on the right is lower than the left one when stationary. they are meant to be level.

have a look in game. These rats are stock ones.


BZII Expansion Pack Development Leader. Coming Soon.

bb1

It's fine. They probably used tech from the CCA tug for the rattler.

To understand, you need to fly one.

bigbadbogie

Quote from: TheJamsh on October 05, 2009, 03:17:51 PM
BBB - im talking about the rear fins. The one on the right is lower than the left one when stationary. they are meant to be level.

have a look in game. These rats are stock ones.

If they weren't level in 1.0, then they are not meant to be level at all.
Others would merely say it was good humour.


My BZ2 mods:

QF2: Essence to a Thief - Development is underway.

Fleshstorm 2: The Harvest - Released on the 6th of November 2009. Got to www.bz2md.com for details.

QF Mod - My first mod, finished over a year ago. It can be found on BZ2MD.com

TheJamsh

They wernt? Never noticed that... how peculiar


BZII Expansion Pack Development Leader. Coming Soon.

bigbadbogie

It is the neutral animation which moves them to that awkward position.

In the actual 'skel' model the fins are straight.
Others would merely say it was good humour.


My BZ2 mods:

QF2: Essence to a Thief - Development is underway.

Fleshstorm 2: The Harvest - Released on the 6th of November 2009. Got to www.bz2md.com for details.

QF Mod - My first mod, finished over a year ago. It can be found on BZ2MD.com