HellFury
Greeting everyone,
Many of you might have been wondering what I have been working on all these years, bringing up interesting units for help with and asking some people with help with units and so on.
Well, I have decided to let everybody in on what I have been doing.
For the past few years I WAS working on a Mod called "HellFury"
And now for the bad news, as time went on I have slowly gone of the project due to time and personal circumstances – to a point that I am not working on it as much as I would want to and not any time soon, there might come a time I could get interested in it again, but no one can tell.
However the amount of work I have put into it and the excitement that many of you want with mods, I have decided to release what I have done so far. Most people would just close the project and forget about it, I almost did but I have not and decided to upload the entire project to the server and it is now available for downloading as it is, or for someone to carry on.
What is the mod in short brief description: -
The mod is a Fury 3 and Hellbender mod in Battlezone 2.
The mod is in TWO sections so read carefully and bear in mind that since I have drifted off this project, a lot of the new levels and units are RAW, and although the early levels have been tested again and again, they might be errors.
DON'T forget to add the dll's in the dll Zip folder to your missions folder or you will be in the worlds alone!
The two parts are as follows, In the Zip file you will find two Pak files. They are individual sections of the game.
If you add "Hellmain.pak" to your "bzone.cfg" under the appropate place, you will be able to access the nine Fury 3/Hellbender style levels. (You will need to access them by adding "-map Furymap1.bzn" or "-map Furymap2.bzn" and so on, To a bz2 Icon shortcut or command prompt. There are nine levels) they are not available in the single campaign or instant action menu, but they are in the pak file.
These levels are basic, you start of in your Hellfury ship and blast any enemy units and attack painted units. Levels 1 and two might fail on some systems due to the map size. However the rest should work. The last 3 levels might cause lag due to the city cars.
How to play: Use the deploy key to cause your ship to hover high or close to the ground, this is handy to pick up ammo and weapons on the ground. Destroy the Podded Building (Black Pods throughout the map) to gain access to new weapons.
At the end of each world, there is a boss to kill.
Part two of the mod will add the BZ2 element into the game and throw you into the world of my brother and me You will enjoy this.
HOW TO RUN:
Simply add the following to your "bzone.cfg" file
"Hellmain.pak" and add "Hellbz2.pak" these two MUST be added for this to work
Run the game as normal and you can access the bz2 style levels in the single player campaign will full talking, mission briefings and so on. However there are only five levels fully working (I hope) so don't race through them. They are also controlled by the games difficulty setting, so make sure it's not set to high!
Please note that this mod is extremely RAW and unknown effects could occur with any part of the game. The BZ2 Style game should work ok.
ALSO, PLEASE NOTE, This was designed with BZ2 1.3 in mind, I have no Idea what will happen with 1.4 I did not get that far.
If you are a pak boff that likes to take a look at the pak files or want to know more about the game errors or scripts and so on you will need to see the "LISTPLAN" files located in every mission folder for the BZ2 style game.
I have added a small credit list below so if I missed anyone out, please add them in your reply posts, I will try and add them in a later date.
If you don't like what I have done, TUFF!
Credits: -
Axeminister
Windy
Zero Angel
BNG Da BZ Fool = Models
BNG Da BZ Fool = SCIENTIST
Bigbadbogie = Idears, ODF Info
FE TEAM
NATTY
T3WOTM
GARION, JAKE ALLTHROUGH
ME
MOD DOWNLOAD: - http://www.bzscrap.com/~shanesmods/files/HellFury.zip