• Welcome to Battlezone Universe.
 

News:

Welcome to the BZU Archive dated December 24, 2009. Topics and posts are in read-only mode. Those with accounts will be able to login and browse anything the account had access granted to at the time. No changes to permissions will be made to be given access to particular content. If you have any questions, please reach out to squirrelof09/Rapazzini.

Main Menu

Race-specific Pods

Started by Red Devil, January 02, 2008, 10:18:34 PM

Previous topic - Next topic

Red Devil

Could someone who knows how to make models please make some race-specific pods for the Hadean, Cerberi, and Scions and post them for me please?

Repair, Ammo, and Service (both repairs and reloads)
What box???

mrtwosheds

I have to ask, what specificly sort of difference's were you hoping for?

Red Devil

That the Scion ones look Scion-ish, the Hadean ones look Hadean-ish, and the Cerberi ones look Cerberi-ish.  :-)

Okay, how about the Scion ones are kind of, hmmmmmm..., Wasp-ish, the Hadean ones are kind of.......dark red and brown and have Procreator building organic style elements, and the Cerberi ones are kind of silver and dark blue and menacing-alien-looking.

Hmmmm... Av, do you already have these for BZC?
What box???

mrtwosheds

I note that the stock apserv and aprepa are race specific to the isdf already, the texture has their logo on it...it is...clearly...inferior...
Yes Masters...at once Masters, it will soil your recycler no more.


Avatar

The Ancient Olympian and Hadean forces each have their own pods and crates...

The BZ1 races have type-specific weapon pods, cannons for cannons, rockets for rockets, etc., but service/repair are the same for all human forces.

I get what you want, but for MP purposes it's best to keep such things the same for everyone.  Not that it would be a bad thing, just pointing out why nobody did it...

Now, I can 'get' what the FE Hadean/Cerberi ones would look like, but not sure about Scion.  They are, after all, converted humans...

-Av-

Red Devil

lol @ MTS.  :-D

It's one of those things that should have been included in the retail version, but, with the rushing-out-the-door thing, meh.

So long as they look different from the crates, they should be easy enough for people to learn.  Was thinking of making them slowly rotate too.
What box???

Avatar

Hmmm, for the cerberi check out the 'cbprop#' series of objects... any of those strike your fancy?

For the Hadeans I've got something going right now, will get with you shortly.

-Av-

Red Devil

Cool.  The tops of 5, 8, and 9 look good.
What box???

bigbadbogie

ive done a cerberi one - where do you want it???
Others would merely say it was good humour.


My BZ2 mods:

QF2: Essence to a Thief - Development is underway.

Fleshstorm 2: The Harvest - Released on the 6th of November 2009. Got to www.bz2md.com for details.

QF Mod - My first mod, finished over a year ago. It can be found on BZ2MD.com

Avatar

I emailed him my Hadean ones,  not sure how free he is with the mailing address so I won't toss it around in PM.

And of course you should never POST someone's email address, because of the 'bots...

-Av-

mrtwosheds

#10
Try to stick with the colour scheme, blue and green, then it will be clear to most what they are.
Rotating?...like quake power ups...ugh! don't do it, to much animation going on is a bad idea.
It is quite simple to add an emit to the hp_light, my Dalek weapon crates release a cool gas (dropping) effect, that looks nice.
maybe someone should try a
renderBase = "draw_wave"
textureBlend = "dstcolor one modulate"
waveAngle = 3.14159
style effect, I think it might look nice.

bigbadbogie

#11
http://www.freewebs.com/bigbadbogie/cerbserv

for anyone who wants a copy

EDIT: If it wont open rename the file to cerbserv.zip
Others would merely say it was good humour.


My BZ2 mods:

QF2: Essence to a Thief - Development is underway.

Fleshstorm 2: The Harvest - Released on the 6th of November 2009. Got to www.bz2md.com for details.

QF Mod - My first mod, finished over a year ago. It can be found on BZ2MD.com

Red Devil

Thanks bbb.  That's got some real possibilities.  Thanks Av.

:-)
What box???

Feared_1

<random thought>Scions could have a blob of colored Biometal that shoots out of the Stronghold and splats in a heap on the ground :P

TheJamsh

id check out the props tbh :S

as for the scion.. what about those relic things from the single plyer missions? scale the XSI's down a little and use them as a pod :S?

you could jsut re-texture stuff i suppose, but its just not the same :)


BZII Expansion Pack Development Leader. Coming Soon.