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PB4 scavengers are stupid!

Started by Russian Roulette, July 15, 2008, 11:50:25 PM

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Russian Roulette

I have been playing pb4 and have noticed how stupid the scavs are, even more so than the previous builds, you tell them to scavenge for scrap and they run into buildings trying to get it and they don't go around, is there something wrong with the collision box? Or are you not using that anymore?

Steeveeo

I'd like to confirm this. Yes, they are indeed, quite retarded now (even more so than pb3).

(Click it for more art, y'know you wanna!)

Gone to college, but I now have internet.

Nielk1

There was some work on fixing the collisions with tunnel entries.

Click on the image...

Zero Angel

#3
I noticed you have to hold their hands quite a bit to prevent them from driving into the water now.

At least I noticed that this has been the case on ST: LoC: Glaciers
QuoteAwareness, Teamwork, Discipline
Constantly apply these principles, and you will succeed in a lot of things, especially BZ2 team strat.
{bac}Zero Angel
Victory through superior aggression

bigbadbogie

Probably some cross-code from scavengerH.
Others would merely say it was good humour.


My BZ2 mods:

QF2: Essence to a Thief - Development is underway.

Fleshstorm 2: The Harvest - Released on the 6th of November 2009. Got to www.bz2md.com for details.

QF Mod - My first mod, finished over a year ago. It can be found on BZ2MD.com

lucky_foot

or you just got a batch of newbie pilots who don't realize that Scavengers don't float. :D
Jonathan S.



TheJamsh

can you not add some sort of nearest scrap object check feature? so everytime the scav picks up a piece of scrap... it does s NEW check for the next closest piece?


BZII Expansion Pack Development Leader. Coming Soon.

Commando

I agree that that would be useful TheJamsh.  I brought that up a while ago but nothing came of it.

Basically scavs sort scrap based on when the scrap was created picking up the oldest pieces first.  Even if a new piece is 5m away while the oldest piece is 200m away.

bigbadbogie

But that is ridiculous... why??
Others would merely say it was good humour.


My BZ2 mods:

QF2: Essence to a Thief - Development is underway.

Fleshstorm 2: The Harvest - Released on the 6th of November 2009. Got to www.bz2md.com for details.

QF Mod - My first mod, finished over a year ago. It can be found on BZ2MD.com

General BlackDragon

I think he's right. Scavengers ARE more retarded then before.

I just watched two BZC scavs, one was heading back to rec to drop off, one was heading to field to pick up. They crashed headon and just kept trying to drive through eachother, making them stuck for about a minute and a half, just ...sitting there "kissing"




*****General BlackDragon*****

GENERAL MANSON*

Maybe one was female and the other was male or same of both?  :roll:

Spawn

That happened in dune command once but it was 3 of them in a triangle :P

GENERAL MANSON*

Quote from: Spawn on July 23, 2008, 02:49:37 AM
That happened in dune command once but it was 3 of them in a triangle :P

O boy.  :-o

Nielk1

Quote from: bigbadbogie on July 22, 2008, 09:08:33 PM
But that is ridiculous... why??

Cost. Though with today's computers, we can actually sort though all scrap in the scan range, instead of just iterating though the list that is ordered by age and picking the first one in range (how I suspect it is done).

Click on the image...

bigbadbogie

Did it used to do that in pb3??
Others would merely say it was good humour.


My BZ2 mods:

QF2: Essence to a Thief - Development is underway.

Fleshstorm 2: The Harvest - Released on the 6th of November 2009. Got to www.bz2md.com for details.

QF Mod - My first mod, finished over a year ago. It can be found on BZ2MD.com