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1.2 Exploits Library

Started by AHadley, March 04, 2009, 07:00:05 PM

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Steeveeo

I remember finding the memory address for scrap, but I don't think I ever tested locking it in MP to see if it lagged or even worked at all.

(Click it for more art, y'know you wanna!)

Gone to college, but I now have internet.

Nielk1

I am thinking they would only work for the server and cause lots of resyncs. I do want to test this some time Steeveeo.

Click on the image...

Steeveeo

I have long since forgotten it though. :P

(Click it for more art, y'know you wanna!)

Gone to college, but I now have internet.

Feared_1

Quote from: Steeveeo on March 12, 2009, 12:16:14 AM
I remember finding the memory address for scrap, but I don't think I ever tested locking it in MP to see if it lagged or even worked at all.

Wait, I'm curiously confused about this.

Nielk1

Because BZ2 uses a multiworld system, it is likely that hex editing values in memory will cause resyncs. The server IIRC takes priority when this happens. Most games, hex editing doesn't work except for the server, but for BZ2, it would resync like mad (we think).

Click on the image...

cheesepuffly

From what ive seen, aslong as you dont do something the game wouldnt normally allow, there is nothing wrong.

Recycler rushing, turrent humping, etc all sound fair.

Flying, and ghosting, no.




Wanna ask your opinion on something. One of my friends were playing team stratgey against two people we also knew so it was a big friend game kinda. He was isdf and i was scion (the enemy had one of each too)

What the enemy did was is drop the lancer missile on his rocket tanks (swarm was it? Forgot the name) so he could not defend against the bomber that was going to attack him. And they ended up winning. (i took out one of their bases, but i did not scrap manage wisely so the other guy swarmed me) we might have won if it was not for that and he got pissed.

What im asking is is that was dropping the swarm launcher on his rocket tanks to make them useless against a bomber fair?
I liek chz



Chaka-Chaka-Pata-Pon!

Nielk1


Click on the image...

Steeveeo

I used to drop AT-Stabs on enemy Attilas all the time, even more fun, give it a plasma cannon. :P

(Click it for more art, y'know you wanna!)

Gone to college, but I now have internet.

AHadley

lol, that's absolutely amazing! I'm gonna have to use that some time.

mrtwosheds

QuoteFrom what ive seen, aslong as you dont do something the game wouldnt normally allow, there is nothing wrong.

Recycler rushing, turrent humping, etc all sound fair.

Flying, and ghosting, no.

Rec rushing is a legitimate strategy, but not at the start of a game, because it spoils the game for everyone.
Turret humping is mainly due to the design of the turrets, weaponPitch = 1.0 preventing them from firing upwards, although a skilled humper can still kill a weaponPitch = 1.57 turret by circling on top of it.

Flying is fair when everyone is doing it.
Ghosting happens to everyone, its a bug! it only becomes an exploit when players deliberately induce it to protect themselves in an attack.
If you ever wondered why your (1.2) opponents spend most of the game in a scout, constantly moving with their nose pointed at the ground, its because they don't want you to see them coming or be able to shoot at them! But anyone will ghost if they have travelled far enough at full speed.  I know a few Vets who have learned to spend the entire game at full speed while still commanding...they do not care that it ruins the game experience for everyone else. Winning is everything to them. Knowing that my opponent is deliberately inducing it is enough to make me just leave the game. (And ultimately 1.2 altogether)


cheesepuffly

I agree with you on the flying, if everyone does it or other glitches its fair.
I liek chz



Chaka-Chaka-Pata-Pon!

Nielk1

The problem is flying is just so darn easy to do.

I HATE automatic leveling, worst way to stop flying, but it is what you are told to do.

Flying is hailed as a skill, but I really don't get why myself. I have done it several times, very well, without trying. Often I do not realize I am flying till I notice the ground is not getting closer. At such a point I simply maneuver myself as I would have on the ground, to any point I wish.

I hate the Skill vs Exploit argument, because even in the case of things like rocket jumping, it is a skill AND an exploit. The thing here is, how is it a skill if I can do it well without any form of practice? Am I just good? The only thing I can think of is the long time I spent analyzing BZ2's physics before I had ever heard of the flying bug.

Click on the image...

Feared_1

Quote from: cheesepuffly on March 12, 2009, 07:42:10 PMWhat im asking is is that was dropping the swarm launcher on his rocket tanks to make them useless against a bomber fair?

It was perfectly fair. Your rocket tank was just sitting there. It is your responsibility to notice things going on around you and to make them stop. :-) When someone leaves an assault tank outside my base, I drop some crappy cannon weapon on it when they go back to base for something. They should have either moved it or brought it with them.

--

I have never ghosted to ghost. I don't like the ghost effect at all (even though it might be useful at times). I only ghost for the speed it gives me.

Sonic

Perhaps scientists should work on some form of anti-virus for bio-metal to prevent unauthorized weapon up/downgrades. :P
"Linux is user friendly...
...it's just very selective about who its friends are."

mrtwosheds

I imagine it would be possible to team filter weapons, but it would also stop us stealing them. I have stolen loads of weapons, but never been tempted to drop weak ones on an enemy.