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Balance - since I missed the last topic

Started by DarkFox, November 22, 2005, 07:15:01 PM

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APCs r evil

Quote from: PhoeniX-FlamE on November 25, 2005, 02:04:47 AM
blink: activation and only then being able to blink to the spot you looked at when activating sounds alright - but sounds like it'll need DLL tweaking and not simple ODF changes

Actually, I meant activate Blink, aim at where you want to Blink to, wait for it to charge itself, Blink.

And uhh, we can't do anything other than change Blink's ammo cost with ODF's, we need to modify the source code to get any major changes to it like the ones mentioned here.

OvermindDL1

As per a post a few pages back, yes it is possible to have the dll apply some damage, or death, any percentage of the time blink is used...

Zero Angel

#47
If any changes are to go into blink, then it should be split off into a seperate classlabel (ie: blink2, chargeblink) in case some mods or game types need the old behavior back

Requesting variables:

rateCharge = (numeric) // ammo usage for initial charge
rateFull = (numeric) // ammo drain if Blink remains fully charged
timeCharge = (numeric) // needed time before Blink reaches fully charged state
autoFire = 1|0 // Enable or disable automatic usage when full, somewhat like PB1 chargegun behavior

Requesting optional variables:

targetingEffect = (fileName.effectName) // effect replacing ground sprite
xplBlinkStart = (fileName)
xplBlinkEnd = (fileName)
QuoteAwareness, Teamwork, Discipline
Constantly apply these principles, and you will succeed in a lot of things, especially BZ2 team strat.
{bac}Zero Angel
Victory through superior aggression

Angelwing

statis is at the top of the tech tree for Scions so having it a slight bit more useful wouldn't harm it that much. The damage to Statis is fine as it is IMO, (and a statis warrior just isn't going to last long against a blast/chain sabre in most cases) it's just the other shields that need balancing out.

Using Statis most the time would make sense as it reduces ALL types of damage, just not by very much (and it FAR from makes them invincible). Right now the shield of choice is Absorbtion.. pretty much always.. only really being ditched when the enemy decides to go all-out projectiles (rocket tank spamming, chain, etc), and even then they'd rather use statis over deflect so they're not jumped on by a single blast/las sabre (noting that the lasers would also be doing 500 damage per hit on top of the 800 from the blast) and owned within a matter of seconds.

APCs r evil

Stasis only requires the Dower. Absorbtion requires the Kiln and Stronghold, Delfection needs the Kiln and Antenna.

Angelwing


deadscion

There is no way any of you can honestly say you have come to any kind of agreement on Balance based on the last 10(ten) posts in this topic.

This subject can never be resolved for 1 main reason:

No two opinions about this game are the same.

Plus the remaining 10% of all opinions are from players wanting to replace skill with semitry and absolute fairness.

Sorry no such thing.

Don't mind me just continue to waste your time.

PhoeniX-FlamE

DS, if you got nothing nice to say then please do us all a favor and shut up

BZZERKER

Sorry PF, as much as I respect your opinion on this topic ds is right.

Right now you all are aiming at a moving target that's warping worse than a 28Ker. Best bet would be to put all balancing discussion on hold until you firmly have PB2 in hand.

Spawn

what would having pb2 in hand do?
the balance is the same regardless

deadscion

Quote from: Spawn on November 25, 2005, 05:35:29 PM
what would having pb2 in hand do?
the balance is the same regardless

Your knowledge of the subject, which may be better than the next person, still does not get him to agree with what you think is best for the game.

PF is so caught up in the subject all he can see is my interference, but the truth is nobody here has agreed to anything and nobody here will ever agree to a proper balance.

A game is only a game when all players can agree on how it is played.

Where there is no agreement there is no game, only arguement and debate in endless supply.

The balance debate is only going to kill the game by offending others.

You want proof? look at the archived forums. This has been tried before and the results are still not complete.

Moderators please close this topic.








Angelwing

Still, it's not like we're harming anyone by discussing it. If you think it's pointless, fine, don't post, but locking the topic accomplishes nothing. Maybe if we were throwing insults at each other and it degraded into "I play more so I know better" etc (which it hasn't) it would make sense.

As for a moving target, I can't see a real reason why there'd be such a major difference in Balance between now and the release of PB2 that it's not even worth talking about. Granted it's not going to be exactly the same, but it's not like you'll be playing a completely different game either (and the majority of values remain the same anyway)

DarkFox

Deadscion - please stop posting here unless you have something to add, and stop requesting that moderators lock topics that are absolutely 100% ON topic.

Hell, the reason I stopped posting on these boards so much was because there was never anything about the game posted on here. Get a topic that IS on topic, and an insistant pest will not cease to complain and try to bring it down.

deadscion

DarkFox you of all people know all too well how damaging this balance discussion can be.

It causes a rift of differences which takes too long to repair.

I see history repeating itself while the younger players see no harm.

This needs to stop before it gets out of hand.

Nuff said.




Spawn

nothing is out of hand, and the only insults being thrown around are by or at you.
if you just want to complain about how balance makes everyone kill each other, then start your OWN thread about it and quit hijacking this one

stasis vs isdf isnt that good, its good vs early laser, but relatively weak vs any higher tech weapons, or even chain.
not too sure how it is vs pulse or super stabbers, or even plasma.  will making plasma not useless mess up scion isdf balance for early game?