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For programmers: Tim Sweeney on the next 11 years of GPUs

Started by GSH, August 11, 2009, 02:40:26 PM

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GSH

See http://graphics.cs.williams.edu/archive/SweeneyHPG2009/TimHPG2009.pdf .

Not surprisingly, it's a bit of a plug for using the Unreal Engine (and its future iterations), but it's got some interesting parts.

-- GSH

cheesepuffly

Understood more of that that i thought i would.... but i didnt read it all, whats the point of this?
I liek chz



Chaka-Chaka-Pata-Pon!

Red Devil

What box???

TheJamsh

that something about GOw2 having only 250,000 lines of code, and the engine having around 2,000,000... yikes.


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