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64 bit Vista instant action problems

Started by dazza9075, October 21, 2006, 10:32:28 AM

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dazza9075

Hay guys, just played a bit of BF 2142 and after using that hover tank thing it got me all in the mood to dust off my old BZ2 CD.

Anyhow, after i updated to your 1.3 patch it actually works in 64 bit vista, im quite impressed! well, when i say it works, so far only the single player part works, i was wondering if you guys would know why as soon as i click on the instant action button it get a crash to desktop, heres the info i have from your debugger, its not much i know but i hope you can help!

I dont know what youve done with the graphics but they still look fantastic, if it wasnt for the dated geometry the game would look new!

I do have some text corruption around the writing in game, ie objectives. and the only other thing is i dont seem to have EMBM working, is there an option to turn it on, i had an old G400 Max which displayed them, so i would hope my X800 can, if not no great loss i suppose, anyhow keep up the good work.

[ E X C E P T I O N ]
Patch 1.3pb3 Aug 10 2006 07:49:33
Type: ACCESS VIOLATION
Info: READING from 0021DD1Ch
CallStack:
77EDB943 +77EDB943 ntdll.dll [Unknown] [Unknown] [Unknown]
77EDB2BF +77EDB2BF ntdll.dll [Unknown] [Unknown] [Unknown]
76801BCB +76801BCB kernel32.dll [Unknown] [Unknown] [Unknown]
728F3638 +728F3638 [Unknown] [Unknown] [Unknown] [Unknown]
7291414B +7291414B [Unknown] [Unknown] [Unknown] [Unknown]
72916404 +72916404 [Unknown] [Unknown] [Unknown] [Unknown]
7291A9C0 +7291A9C0 [Unknown] [Unknown] [Unknown] [Unknown]
72921E3A +72921E3A [Unknown] [Unknown] [Unknown] [Unknown]
72928AC2 +72928AC2 [Unknown] [Unknown] [Unknown] [Unknown]
00592A1C +0054 bzone.exe LIBCMT findfi32.obj __findfirst64i32
00610F5F +005F bzone.exe system file.obj public: static bool __fastcall Dir::FindFirst(class Dir::Find &,char const *,char const *,unsigned long)
72676F72 +72676F72 [Unknown] [Unknown] [Unknown] [Unknown]
Registers:
EAX: 5C4D9A3Dh   CS: 00000023h  DS: 0000002Bh
EBX: 002E41B8h  EIP: 77EDB943h  ES: 0000002Bh
ECX: 00250000h   SS: 0000002Bh  FS: 00000053h
EDX: 002E41B8h  EBP: 0229E10Ch  GS: 0000002Bh
ESI: 0021DD18h  ESP: 0229E0D8h           
EDI: 002E41B0h                       
CF: 00210206h PF:0 AF:1 ZF:0 SF:0 OF:0
Entering critical shutdown

sabrebattletank

I'm not sure how well either 64 bit OR vista will handle bz2.

What are your system specs? You are running vista so I would assume that they would be fine.

Sorry I'm not too much help, someone more experianced should come along soon.

.:.HMR.:.Hunter232-Priv

i got a question does VISTA have comparability mode

dazza9075

yeah, it does, pretty much every OS from 95, including XP.

I just posted a message and it doesnt appear to be here, did i mess something up or does it take a while

Commando

I remember XP having the same issue when run in compatibliity mode.  It may be something that can't be fixed by anything other than a patch.  I'd wait to see what GSH says.  I don't have a 64 bit operating system so it isn't anything I can test.

dazza9075

must have cocked it up. the game its self, well single player, works fine, bar a graphic glitch, its just instant action that bombs out, ive not tried multiplayer yet (are there even servers up any more?)  its funny, Windows XP x64 doesnt work at all, same with Starcraft, refuses to play, but vista 64 works fine, i suspect some clever person has managed to make games work better somehow in compatability mode.

Ok,,

My system spec is as follows

Intel P4 630 HT enabled
2GB of DDR400
several SATA HDD, a couple IDE HDD
2 IDE DVD burners
built in 7.1 HD sound card (damn sound blaster doesnt work on vista!)
256MB X800XL PCI-Express Graphics card

RE ATI RC2 official Drivers (its currently using shipped RC2 drivers without CCC or a CP)
Windows Vista RC2 build 5744 x64

BZ2 has been given admin access rights
BZ2 folder has been removed from the read-only setting vista puts in place.
BZ2 folders security rights changed to allow all uses full access to folder.

On a side note, i am totally shocked that BZ2 worked with my 5.1 speakers, its amazing, i couldnt believe my hears when i heard gun shots fireing behind me to the left and right, not even BF2 / 2142 works like that, simply put this is a game shot down before its prime.

Is it possible to change res to 1280x1024, would suite my TFT a bit better, but its not the end of the world, just wondering if there is some config file i can edit.

many thanks

Commando

Yes, XP with compatibility mode did the same exact thing during the beta.  Single player would work, but Instant Action would not.  I don't think Multiplayer would work either.

The issue has to do with the map list.  I think the issue was bz2's method of searching for the maps on the hard drive.

I suggest bring up the issue to GSH so he is aware of it.  He may see this thread since he appears to be on from time to time.

dazza9075

Sorry mate, im somewhat new around here, sorry if this has been posted else where, but who is GSH and how do i get in contact with him?

Cheers for your help

dazza9075

Ignore the EMBM and 1280 1024 support questions, its there now! although there maybe issues with it saving settings but thats probably vista

Commando

GSH is the main programmer behind the 1.3 patch.  It wasn't posted on the public boards, only on the private boards.

Check the first post in this board, the 1.3 Public Beta 3 released thread.  He is the thread starter for that post so his profile shouldn't be hard to spot.

Commando

EMBM Bump Mapping is buggy.  I don't suggest using it.  Try deleting your userprefs file located in your battlezone 2 directory.  I've had issues with bz2 not saving settings and deleting that file usually fixes the issue.

dazza9075

yeah, just noticed some EMBM glitches, its funny i never noticed them on my G400 Max all those years ago, shame FE doesnt work with 1.3 yet, never did finish that mod.

Ive sent a wee note off to him.  with a bit of tweaking this game could still be a big hit even today!


Commando

The bumpmapping on the Matrox card may have contained no bugs.  Bz2's bump mapping was programmed specifically for the Matrox card.  I believe ATI and NVIDIA cards handle bumpmapping differently.

dazza9075

Yeah, DOT3 comes to mind. come to think about it, the bump mapping did look a lot more noticable back then, although it had a waxy kind of look about it

Axeminister

Well you asked if there are any servers up anymore. I usually host Bz2 1.3pb3 games after work almost every day. Come  join us sometime. I usually play with the insane recycler and the ai on extreme. So fun.
There is no knowledge that is not power.