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Messages - OvermindDL1

#16
Modding Tools / Re: Reverse Scriptor version 1.1
May 30, 2009, 09:53:06 PM
We did the same thing for Dune Command (using C++ though, but should have the same effect).

Are you sure your center positions and model and properly aligned and so forth, and not barely offset up/down?

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#17
I know that.  :P

I meant inside *my* program.  :)
All of those things use identical code, so I could not understand why, for example, team1 would work but team2 would not.

So yea, Commando, if you can give me a reproducible case, that would be awesome, because I cannot replicate that bug here...

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#18
By 1.2 community I meant the ones that we had dealt with here that caused so many issues.  :)

And yes, Descent and Forsaken was so much fun!  No games like that anymore.

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#19
Teams 0 through 15 and teamgroup A and B all use the same code (just different indices), if you can give me an ini file that demonstrates the issue I would be much appreciative.

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#20
Overdrive Terminal / Re: Stolen Phone...
May 29, 2009, 08:39:14 PM
It is running windows, to access the phone application you have to go through like 4 menu options...

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#21
Overdrive Terminal / Re: A- Kon!
May 29, 2009, 08:37:05 PM
Meh, it has been being too commercialized in the past few years, too big for itself, I may not go this year.

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#22
Bah, Fallout3 needs to be on the PC, the game itself is so horribly balanced, a few good mods fix that though, but you have squat such things on Consoles.  :P

Oh and yes, Tyrian rules!  Why is there nothing like it anymore?!?

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#23
No, it is not even possible to pretend to put in flying.  The 1.2 community are mostly made up of morons who tried to hack servers, haggle and hassle people in real-life and so forth, they are the ones that got it permanently removed.  It was a bug anyway, but it was not a bug fix that would have been enforced if not for the 1.2 idiots.  Go thank/bug them, not us.

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#24
Overdrive Terminal / Re: How many years...
May 28, 2009, 12:07:19 AM
Yep, I remember you too.  What have you been up to the past few years?

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#25
Battlezone 2 / Re: 2v2
May 27, 2009, 11:58:38 PM
A ten unit limit would actually be smart, would force players to make (temporary) alliances to be able to wipe out others.  I like that thought.  :)

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#26
I posted a bugfix version (yes, the first one had a bug that no one else caught, but I found by perusing the code),1.0.1.
Then I just posted a new feature version, adds presets, read the about box for details, 1.1.
Check the post on my site for download and details.

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#27
Because there have been other games with the M.A.D. initials, as well as it is a common word.  Maybe better to google for the full name?

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#28
Looks like it just could not grab your mouse, did anything else have it at the time?

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#29
Works fine here, and I know most others that downloaded it are using that as well.  Try again?

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#30
I see no issue with the download, and it has been downloaded by 37 others.  What browser are you using?

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