• Welcome to Battlezone Universe.
 

News:

Welcome to the BZU Archive dated December 24, 2009. Topics and posts are in read-only mode. Those with accounts will be able to login and browse anything the account had access granted to at the time. No changes to permissions will be made to be given access to particular content. If you have any questions, please reach out to squirrelof09/Rapazzini.

Main Menu

Natty Bumppo's G66 2.0, BETA For PB5.1

Started by Red Devil, April 24, 2008, 07:02:38 PM

Previous topic - Next topic

hybirdisdf

I think we should have night vision (green or red) at night only as option.Also we need a new key f number for night vision.

AHadley


Zero Angel

In my opinion, these are the best key mappings for F11 and F12

F11: Select all wingmen
F12: Select all wingmen + commander

Newkeys uses these keys and they are much more useful in a team strat then night vision would be (sorry to bust your bubble)
QuoteAwareness, Teamwork, Discipline
Constantly apply these principles, and you will succeed in a lot of things, especially BZ2 team strat.
{bac}Zero Angel
Victory through superior aggression

AHadley

F would be a more useful key - it's within easy reach, and it's used by most FPS games. Though it would make more sense to swap that binding with lights.

Nielk1

Night vision is a weapon, as it must be, for the DLL to detect the trigger and the way it effects the game world. If it was client side, like effecting the DX pipeline, then a key combo could be used.

Click on the image...

Nielk1

Quote from: hybirdisdf on November 03, 2009, 03:24:46 AM
I looked at video of local mod manger and im like why not they use designer's skin color or signature tattoo.For example,red devil tattoo or QF tattoo or FS tattoo things like that. He or she select it what they wants. :wink:

Huwha? If it's about LMM1 in the BZ2AP/EP then go post in that topic...
In English...

Click on the image...

Red Devil

I'm going to add seismic effects to the earthquakes.
What box???

SMURF044

I need help and some instruction please. Due to lack of computer skills I have not been able to down load G662.0 maps and get them to work properly.
I took out all existing BZ2 files, maps and the old G662.0 install. I installed the new BZ2, patched PB5.1 on top and all stock maps work fine.
Then I installed G662.0 to PB5.1, added a separate short cut on the desktop and named it BZG662.0. I also added /configG6620.cfg to the end of target line.
When I click BZG622.0, all maps and stock maps are there. I click V4.0 map and it comes up. I get a notification that I'm missing files msh (ignoring creative assets but end user should not see this). My program file looks like RD's example given but no one can play in my game and I can't play in anyone else's game. Auto kick because of mod modification compatibility.
If I am not in the right forum area for help, please direct me where to go. Your help would be greatly appreciated.
SMURF044

Red Devil

#203
You using Vista or Windows 7?

Not sure if that is just a typo, but it should look like this (note the space between /config and G662.0.cfg):

/config G6620.cfg
What box???

Red Devil

- Hated to do it, but I removed Qteps from the ISDF starting ships and replaced it with ISDF guns.
What box???

SMURF044

Quote from: Red Devil on November 15, 2009, 05:18:59 PM
You using Vista or Windows 7?

Not sure if that is just a typo, but it should look like this (note the space between /config and G662.0.cfg):

/config G6620.cfg

I am using Windows XP Professional
I will check the tag as you noted and get back with results

ScarleTomato

not sure if yall ever found out why the pilots got so big with that one guy but i think i may know.

My brother just tried to install the new G66 by extracting it to the addon instead of the root. Thereby causing some of the maps to have big pilots. IA: Ground Four for instance.

Red Devil

Working on this again after a break.

I'm limiting the color so it doesn't get so bright and am maintaining the initial map color ratios.

I'm deciding whether to make it foggy at night or during the day.  Probably going to keep it foggy during the day and clear at night.

What box???

TheJamsh

as in, bring the fog distance closer?

Is it fairly easy for the .dll to read in the initial fog colours, then keep them the same ratios as it fades to black, the bounce back up again?


BZII Expansion Pack Development Leader. Coming Soon.

Nielk1

Quote from: TheJamsh on November 26, 2009, 05:27:06 PM
Is it fairly easy for the .dll to read in the initial fog colours, then keep them the same ratios as it fades to black, the bounce back up again?

Nope, can't read from the console.

Click on the image...