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A trainer, or a guide that teaches EVERYTHING (Third and Fourth question)

Started by cheesepuffly, October 20, 2008, 12:46:26 AM

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cheesepuffly

Yes so after posting this at bz2md Some guy told me to post it here so i did.



I have decided i want to make something, a mod of some sort. Only because i have too much free time on my hands. So would anyone be willing to help me with various things that i might need help with? If you do, ill PM you my uhhhh msn, if you wish that is (i want to keep it private)


I havent started yet because i dont know a single thing about... mod making, currently im just toying with settings,


http://i34.tinypic.com/aotgdh.jpg


So more or less if you have any tips or things i should know, please tell me.


For now im just gonna play with things but i will start soon, hopefully.
I liek chz



Chaka-Chaka-Pata-Pon!

Steeveeo

Add me on XFire and I'll be glad to help (same name as here).

(Click it for more art, y'know you wanna!)

Gone to college, but I now have internet.

lucky_foot

I'm available by PM or email. :) Don't hesitate to ask questions like, "How to I add a model" or so and so. I'll explain or send you to a post that explains it. :D
Jonathan S.



TheJamsh



BZII Expansion Pack Development Leader. Coming Soon.

cheesepuffly

Ok, i know how to work the bz2 map editor, but should i make some maps of my own, the preview that you get when you select it in IA, or in game, will i need to make that, or will bz2 make it for me?
I liek chz



Chaka-Chaka-Pata-Pon!

hybirdisdf

Quote from: cheesepuffly on October 21, 2008, 02:03:53 AM
Ok, i know how to work the bz2 map editor, but should i make some maps of my own, the preview that you get when you select it in IA, or in game, will i need to make that, or will bz2 make it for me?



I did edited on instant and save it.Reload,got bad asset.I know how to edit it on single and instant maps.I maybe got wrong name on load file.I think i should rename it?

Feared_1

Quote from: hybirdisdf on October 21, 2008, 03:13:13 AM



I did edited on instant and save it.Reload,got bad asset.I know how to edit it on single and instant maps.I maybe got wrong name on load file.I think i should rename it?

Oh yes. Always save the map as a new file name in the Instant folder.

cheesepuffly

doesnt really answer my question, but that helps, although i probably would have done that anyway.
I liek chz



Chaka-Chaka-Pata-Pon!

TheJamsh

you will need to make the preview yourself, but thats an easy job, just take a screenshot and cut out the radar view (when in overview radar mode)

also, put youre new maps into another folder inside the instant folder. organises thing better.

BZ2 will make the .sky .wat .ter .trn and .bzn files. you will need to make the .bmp file (preview file) and the .inf file (which can be easily made by copying one from another map and opening it in notepad to make the changes) as can the .des file, which you also need to make

basically, this is how they work

.bzn: this file contains all data relating to objects and is basically the big file that holds all the main stuff
.wat: this file stores any data regarding water that you may have put on the map.
.sky: this file stores any data regarding what sky/weather/fog etc setting you have on the map
.ter: this file stores all data actually relating to the maps grid in it and i believe colours and textures and where they are used
.trn: this file can be opened in notepad to change the size/music/fog/sky of the map. any size settings have to be done BEFORE BZII  creates the maps .bzn file

.inf: this file stores data relating to the BZII shell and how the game should set up by default. it also tells the game what preview .bmp to use and what description file to use. it can be edited with notepad

.bmp: standard bitmap image extension. i think you can use other image types here, not entirely sure which oens are supported so just stick with .bmp for now

.des: this contains the text that is written in the maps 'description' box when you highlight it in the instant/multiplayer map selector. this can also be edited with notepad.

hope that helps

one final thing: check out these pre-made blank maps. nothing but rolling hills but a good way of getting you started. the three main sizes are included:

http://www.planetbattlezone.com/launchpad/starter.zip


BZII Expansion Pack Development Leader. Coming Soon.

cheesepuffly

I understand most file types, so i kinda knew a few of those, but thanks.
I liek chz



Chaka-Chaka-Pata-Pon!

Tempest Storm

Quote from: TheJamsh on October 21, 2008, 01:32:16 PM
you will need to make the preview yourself, but thats an easy job, just take a screenshot and cut out the radar view (when in overview radar mode)

Can't you have BZ2 generate the preview by using the /shellmap command line? Or does this not work anymore?

TheJamsh

i didnt know about that so it may work...

just given THE best tutorial ever on weapon .odfs lol


BZII Expansion Pack Development Leader. Coming Soon.

cheesepuffly

I liek chz



Chaka-Chaka-Pata-Pon!

General BlackDragon




*****General BlackDragon*****

Dataanti

ALSO when u save a map i think its best to save it in the file type of A____ then BIN___  (srry i forgot wat they were) because i think some1 said to me it makes it load faster or something