Hi, first off thanks for the creation of this patch, and the time it took. I have had a number of crashes with no log of why it happened. the common occurance is on instant action I am playing scion vs. isdf and a sabre is in the picture. sometime myself or my men are attacking it.
I also had a av with a log, sorry I don't remember the situation at the time.
---- Battlezone II Log File ----
//=====================================================
App version: Patch 1.3pb4 EDITOR Jun 9 2008 22:21:16
Exception code: C0000005 (ACCESS VIOLATION) READING from 00000350h
Message : Exception
Error occurred at 7/14/2008 16:53:46.
C:\Program Files\Battlezone II 1.3 pb4\BZ2Edit.exe, run by Mag.
2 processor(s), type 586.
Process Memory : 1774 MB free out of 2048 MB total
Physical memory: 492 MB free out of 1023 MB total
Page(swap) file: 2018 MB free out of 2460 MB total
Fault address: 00426E6A 01:00025E6A C:\Program Files\Battlezone II 1.3 pb4\BZ2Edit.exe
Registers:
EAX:00000000
EBX:0E431F90
ECX:0AAA497C
EDX:E88051EC
ESI:00000005
EDI:000FFFFF
CS:EIP:001B:00426E6A
SS:ESP:0023:0228FA3C EBP:0228FAC8
DS:0023 ES:0023 FS:003B GS:0000
Flags:00210202
Call stack:
Address Return Function SourceFile
00426E6A 00000000 0042C07F Attacker::Execute+0x00000710
0042C07F 00000000 004016A1 ExecuteSchedPlans+0x0000054C
004016A1 00000000 00401F4B AiMission::Update+0x00000103
00401F4B 00000000 0046C170 AI_Update+0x00000006
0046C170 00000000 0046CCEB MoveOneTurn+0x00000109
0046CCEB 00000000 0057CF20 MissionHandler::State::RunState::Process+0x000003BE
0057CF20 00000000 0046A5F1 RunCodes::Process+0x0000019F
0046A5F1 00000000 0057CF20 MissionHandler::Process+0x00000011
0057CF20 00000000 0057C941 RunCodes::Process+0x0000019F
0057C941 00000000 00455EED Main::MessagePump+0x0000004A
00455EED 00000000 00455BD7 HandledMain+0x00000444
00455BD7 00000000 00453701 HandledMain+0x0000012E
00453701 00000000 0058D126 WinMain+0x00000059
0058D126 00000000 7C816FD7 memset+0x00000192
7C816FD7 00000000 00000000 RegisterWaitForInputIdle+0x00000049
I will also add my comment about the other post about stupid scavs, I noticed (hard not too) the scavs and healers like to run into extracters and gun towers instead of going around them.
I also had a av with a log, sorry I don't remember the situation at the time.
---- Battlezone II Log File ----
//=====================================================
App version: Patch 1.3pb4 EDITOR Jun 9 2008 22:21:16
Exception code: C0000005 (ACCESS VIOLATION) READING from 00000350h
Message : Exception
Error occurred at 7/14/2008 16:53:46.
C:\Program Files\Battlezone II 1.3 pb4\BZ2Edit.exe, run by Mag.
2 processor(s), type 586.
Process Memory : 1774 MB free out of 2048 MB total
Physical memory: 492 MB free out of 1023 MB total
Page(swap) file: 2018 MB free out of 2460 MB total
Fault address: 00426E6A 01:00025E6A C:\Program Files\Battlezone II 1.3 pb4\BZ2Edit.exe
Registers:
EAX:00000000
EBX:0E431F90
ECX:0AAA497C
EDX:E88051EC
ESI:00000005
EDI:000FFFFF
CS:EIP:001B:00426E6A
SS:ESP:0023:0228FA3C EBP:0228FAC8
DS:0023 ES:0023 FS:003B GS:0000
Flags:00210202
Call stack:
Address Return Function SourceFile
00426E6A 00000000 0042C07F Attacker::Execute+0x00000710
0042C07F 00000000 004016A1 ExecuteSchedPlans+0x0000054C
004016A1 00000000 00401F4B AiMission::Update+0x00000103
00401F4B 00000000 0046C170 AI_Update+0x00000006
0046C170 00000000 0046CCEB MoveOneTurn+0x00000109
0046CCEB 00000000 0057CF20 MissionHandler::State::RunState::Process+0x000003BE
0057CF20 00000000 0046A5F1 RunCodes::Process+0x0000019F
0046A5F1 00000000 0057CF20 MissionHandler::Process+0x00000011
0057CF20 00000000 0057C941 RunCodes::Process+0x0000019F
0057C941 00000000 00455EED Main::MessagePump+0x0000004A
00455EED 00000000 00455BD7 HandledMain+0x00000444
00455BD7 00000000 00453701 HandledMain+0x0000012E
00453701 00000000 0058D126 WinMain+0x00000059
0058D126 00000000 7C816FD7 memset+0x00000192
7C816FD7 00000000 00000000 RegisterWaitForInputIdle+0x00000049
I will also add my comment about the other post about stupid scavs, I noticed (hard not too) the scavs and healers like to run into extracters and gun towers instead of going around them.