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New map ( my Idea but has been made)

Started by darkwarrior, November 20, 2008, 01:43:08 AM

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darkwarrior

Here's The map, it was my idea, but Shane made it a reality lol. (he made it)

The maps design changed a bit, so I am calling it bridgesFour. Kinda like river4. I like his design better.

Hope to see you guys playing it with me.

Map Will be up soon, just testing

Thankyou Shane

CivBase

Looks cool... but I have almost no experience with the editor.  And briges might be a bit of a problem for non-hovering vehicles.

darkwarrior

ya but u could just fix there paths for bridges.

Nielk1

Using winter would be a big help with a map like that.

Click on the image...

CivBase


Darkplanet01

Nice map idea. I'm a bit stretched out at the moment, doing things like checking out the 1.3pb4a patch and Fleshstorm, as well as trying to create my own weapons and model-making, so I'm afraid I can't make your map. But I was wondering. I have a few ideas for maps but have neither the time nor the resources to make them, and I would like to get someone else to. Could I use this topic for it?
Laugh and the world laughs with you. Cry and the world laughs harder.
Check out my site - www.freewebs.com/darkplanet01

AHadley

I could make it, but there are some basic editor functions I am useless at... pathing, etc. I need to learn them, but I can still make terrain and place objects. I could make the map and then pass it elsewhere?

TheJamsh

Make the bridges invulnerable to harm, or the AI treaded units will just drive straight into the water.

Pathing is easy-peasy, its when you get it wrong that it becomes a pain. I wish the 'Shift+F9' view as its called would be updated a little more.

Reminds me of "ST:Circle" a LOT for obvious reasons.

as for bridges, AI often needs objects it can 'bump off' to allign itself with the bridge properly. I think brakes in BZ2 need work lol, and AI water-avoidance isnt brilliant.


BZII Expansion Pack Development Leader. Coming Soon.

darkwarrior

Ya you guys can advertise the map, but just give me some credit and sa ythe idea was from darkwarrior or something.

shane ward

I'll see if I can whip something up and post it here, I might just experemnt a little with this... I'll get back to you...

Shane
Battlezone 2 Mod and Map Maker.
See my site: -
http://www.shanesdoomwads.freeservers.com/bz2

shane ward

OK, Done, Took longer than I thought, But here is the map...

Unzip in the normal place and enjoy, it's a ok map to play, and should be nice to play in...

Download link: - http://www.bzscrap.com/~shanesmods/files/TPL405.zip

anyone else is welcome to download it too,

Shane
Battlezone 2 Mod and Map Maker.
See my site: -
http://www.shanesdoomwads.freeservers.com/bz2

AHadley

Funny looking minimap there, very dark...

Don't give the rest of us a chance, will you?  :x :lol:

TheJamsh

the topic title should change so people know theres a downloadable map here...


BZII Expansion Pack Development Leader. Coming Soon.

darkwarrior

#13
Ya thx guys I just gotta update it for like the info and stuff.


and shane how can I make it so you can see the elevations on the minimap/ radar thing on the side.\

Because I wanna make it a bit brighter and have it so you can see were you are. Other than that ita perfect

shane ward

Not too sure what happend to the view of the map, I changed the sky to loot at dark, so that might make the minimaps on the radar very dark, I did not notice, I did the sky last, kinda cheeted, and did not check.

Try messing around with the sky lighting, that should make the map visible...

Sorry for that, was in a rush with that map... ;)

Shane
Battlezone 2 Mod and Map Maker.
See my site: -
http://www.shanesdoomwads.freeservers.com/bz2